Bob 64 Report post Posted August 28, 2013 yea. kind of experimenting with huds. with/without borders, diff fonts, main menu.... all that shiiit. but kind of want to know what a comp player wants in a hud. Basically this is what i always wanted in a hud as shown below. Might not suit everybody so im making different variations of this damn hud e.g no borders and boxes. Here's the rest of the images: http://aafiq287.imgur.com/ also, anyone knows how to edit the marked for death and bleeding stuff. I want to change it to words instead of an image. cool yo. 3 Share this post Link to post Share on other sites
Dream 26 Report post Posted August 28, 2013 Cool! C: Share this post Link to post Share on other sites
Bob 64 Report post Posted September 1, 2013 woops. link was wrong. link now works. Share this post Link to post Share on other sites
Morgan 135 Report post Posted September 1, 2013 personally in comp all I wanan see is damage dealth, teammates health, my health and ammo with as little clutter as possible. bright neon colors if possible 2 Share this post Link to post Share on other sites
blurr 52 Report post Posted September 2, 2013 Not sure if you can do it, but I've seen some huds add up damage dealt to a certain target so you can tell how much damage you dealt altogether on 1 target (e.g. Medic) Share this post Link to post Share on other sites
t455 0 Report post Posted September 2, 2013 It's a command you can type it in console it works for all huds Share this post Link to post Share on other sites
blurr 52 Report post Posted September 2, 2013 It's a command you can type it in console it works for all huds Thanks for clarifying, may I know which command this is? Share this post Link to post Share on other sites
Caldoran 146 Report post Posted September 2, 2013 Thanks for clarifying, may I know which command this is? hud_combattext_batching 1 1 Share this post Link to post Share on other sites
Bob 64 Report post Posted September 6, 2013 personally in comp all I wanan see is damage dealth, teammates health, my health and ammo with as little clutter as possible. bright neon colors if possible cool. i'll remove the white lines since they're quite an eyesore Share this post Link to post Share on other sites
Bob 64 Report post Posted September 14, 2013 okay. redid some shit. maybe another variant idk lol. Share this post Link to post Share on other sites
Bob 64 Report post Posted October 12, 2013 http://code.google.com/p/rawrhud/downloads/list?saved=1&ts=1381508738 largely complete other than the engineer destroy menu which is going to take a while to do since there's 8 or so files for it. Feedback regarding bugs, positioning and the overall aesthetics and practicality would be great. Share this post Link to post Share on other sites
qjyap 29 Report post Posted October 12, 2013 "snowy is gay" "netflux is sexy" "ban qj cause heavy" Share this post Link to post Share on other sites
Bob 64 Report post Posted November 12, 2013 https://code.google.com/p/rawrhud/downloads/detail?name=BaseHud%201.0.zip&can=2&q=#makechanges http://imgur.com/a/vwsSU 1 Share this post Link to post Share on other sites
iridescentFUZZ 178 Report post Posted November 12, 2013 Thank you BasedHUD god. On a more relevant note, I quite like the design of the HUD. Just might consider using it. 1 Share this post Link to post Share on other sites
Bob 64 Report post Posted November 13, 2013 I forgot about the spy disguise panels haha :P/> I'll upload them as soon as i finish changing it https://code.google.com/p/rawrhud/downloads/detail?name=BaseHUD%201.0%20FIXED.zip&can=2&q= Share this post Link to post Share on other sites
blurr 52 Report post Posted November 13, 2013 Wow, I might try this hud out the next time I play. Just my thoughts on it , I really liked the yAhud because of the amount of customization options available. Maybe you could do something like that as well? Share this post Link to post Share on other sites
Bob 64 Report post Posted November 13, 2013 Wow, I might try this hud out the next time I play. Just my thoughts on it , I really liked the yAhud because of the amount of customization options available. Maybe you could do something like that as well? :)/> I'll look into it 1 Share this post Link to post Share on other sites
teal 156 Report post Posted November 14, 2013 Have tried out this HUD. Its minimalistic but not that much. Provided some screenshots of some errors Main Menu : Font Errors. Some white dot idk what that is . Awkward "Quit" (Maybe shift it to left too?) Class Selection : Not centered (OCD sorry) - its kinda like a little bit NOT IN THE CENTRE (y axis)... NOOOOO Font error again..and that weapon box is blocking my view Kill feed is pretty huge... blocks up loads when there are a lot of kills happening My OCD kicks in once again..plus weird keys on the engy menu (think u're fixing that atm tho). As a main med, I'm more concerned for the buffs my team mate gets (invis demoman, he flew up). His health 260HP is barely visible -perhaps make the color change more visible, brighter with an opaque bg. Not really sure but I think its better if you place their names+hp above the Ubercharge. Payload capture point below is huge too. It can't be seen in the screenshot of this but when my demo does dmg, the dmg text appears twice, one just above my ubercharge meter and the other above him. What happens is that when he does a lot of dmg, the dmg texts start to appear all over my screen and it starts to look like an MMO (not good for comp, even worse for pub servers). Everything blocked my screen Sorry if I am being too critical in evaluating this HUD. Do not take any offense! Just trying to help 2 Share this post Link to post Share on other sites
Bob 64 Report post Posted November 14, 2013 Feedback from teal someone finally gave me loads feedback :'D My 50+ hours of making this didnt go to waste :"D I guess i'll put a white bg behind the health for target id and change the base font colour to black (black on white when normal hp, blue on white when on) I'll put a smaller font for killfeed The font i use doesnt have proper glyphs or symbols so it appears as boxes. I'll find a substitute font that resembles the current one. The quit button is there cause im puting a logo above the the play multiplayer button (in the futuuure) The engineer menu is bugged out. the weird keys dont seem to go away. I'll need to work on a way to fix it. I'll shrink down the item inspect panel I'm working on a good win panel but its ugly so far ohya my hud is not optimised for mvm cause I too lazy sorry haha (maybe next time) I'll finish all of these by this week most probably Share this post Link to post Share on other sites
Bob 64 Report post Posted November 17, 2013 anyone interested in closecaptions? Share this post Link to post Share on other sites
Shounic 143 Report post Posted November 17, 2013 anyone interested in closecaptions? yes please. consider making it more practical too, some closed captions include too much, and i think gmang uses color coding which i can never remember Share this post Link to post Share on other sites
Bob 64 Report post Posted November 17, 2013 yes please. consider making it more practical too, some closed captions include too much, and i think gmang uses color coding which i can never remember :(/> okay. I try making now. Share this post Link to post Share on other sites
Bob 64 Report post Posted November 17, 2013 captioncompiler.exe is currently bugged cause of steampipe. Close captions would take a longer time to do Share this post Link to post Share on other sites
Bob 64 Report post Posted November 29, 2013 boxes or shadows. Also made another modification where the healing target's id is above the uber meter like what teal suggested but i forgot to ss it 1 Share this post Link to post Share on other sites
blurr 52 Report post Posted November 30, 2013 Wow. Looks amazing. Good job. Share this post Link to post Share on other sites