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Moe

Gamers United Launches New Servers in Singapore

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mge_training_v7 or _pro pls

 

 

 

We will work on it' date='

 

Oh umm.. My tf2 always stuck at the "changing lvl" loading part.... Why? Happens only for Gamersun

 

Weird, care to retry?

 

 

Also bit of a update, we added 100 L4D2 servers for those of you who enjoy L4D2 :)

 

We can add more if need be

 

Latest TF2 Server Rotation / Ips

 

 

Server List

216.12.220.168:23045 GamersUN Asia | TF2 #00 - 2fort

216.12.220.168:22025 GamersUN Asia | TF2 #01 - 2fort

216.12.220.168:22035 GamersUN Asia | TF2 #02 - 2fort Instaspawn

216.12.220.168:22015 GamersUN Asia | TF2 #03 - 2fort Instaspawn

216.12.220.168:22095 GamersUN Asia | TF2 #05 - CTF Maps

 

216.12.220.168:23055 GamersUN Asia | TF2 #10 - Dustbowl

216.12.220.168:22075 GamersUN Asia | TF2 #11 - Dustbowl

216.12.220.168:22085 GamersUN Asia | TF2 #12 - Dustbowl Instaspawn

216.12.220.168:22065 GamersUN Asia | TF2 #13 - Dustbowl Instaspawn

 

216.12.220.168:24045 GamersUN Asia | TF2 #20 - Goldrush

216.12.220.168:23025 GamersUN Asia | TF2 #21 - Goldrush

216.12.220.168:23015 GamersUN Asia | TF2 #22 - Goldrush Instaspawn

 

216.12.220.168:23075 GamersUN Asia | TF2 #36 - Badwater

216.12.220.168:23085 GamersUN Asia | TF2 #37 - Payload Maps

216.12.220.168:23095 GamersUN Asia | TF2 #38 - Payload Maps

216.12.220.168:24015 GamersUN Asia | TF2 #40 - All Maps

216.12.220.168:24025 GamersUN Asia | TF2 #41 - Bad Maps

 

216.12.220.168:24055 GamersUN Asia | TF2 #70 - OrangeX Instaspawn

216.12.220.168:24065 GamersUN Asia | TF2 #71 - VS Saxton Hale [Testing]

 

216.12.220.168:29015 GamersUN Asia | TF2 #80 - Trade +Alltalk

 

216.12.220.168:29045 GamersUN Asia | TF2 #90 - Achievement Idle +Alltalk

216.12.220.168:29055 GamersUN Asia | TF2 #91 - Achievement Idle +Alltalk

 

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Not sure if random crits being disabled has a place on pubs,

 

I do agree that for competitive play this is something thats almost required, but in pubs?

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Some of the more serious pubbers are against random crits IMO, and sometimes random crits are really gamechanging and frustrating. But then again that's just my opinion :)

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Some of the more serious pubbers are against random crits IMO' date=' and sometimes random crits are really gamechanging and frustrating. But then again that's just my opinion :)

[/quote']

 

One works to get an ubercharge kritz only to be taken down by a random kritz. Its almost quite sad actually :(

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Also, my routing to GamersUN has been pretty bad... I think it's for all Singnet Users. Here's my tracert. Hopefully you guys can fix it :) I realised that when i get good ping to this server, i get good ping to the GamersUN WA servers as well...

 

Tracing route to 168.220.12.216.hypernia.com [216.12.220.168]

over a maximum of 30 hops:

 

1 2 ms 1 ms 1 ms 192.168.1.254

2 18 ms 23 ms 45 ms bb116-14-180-1.singnet.com.sg [116.14.180.1]

3 19 ms 18 ms 19 ms 202.166.121.41

4 67 ms 55 ms 105 ms xe-7-1-0-3700.sherry.singnet.com.sg [202.166.124

.105]

5 38 ms 22 ms 21 ms ae9-0.budweiser.singnet.com.sg [202.166.126.238]

 

6 78 ms 203 ms 125 ms ae1-0.beck.singnet.com.sg [202.166.124.234]

7 50 ms 75 ms 46 ms 203.208.190.130

8 126 ms 92 ms 166 ms ge-2-0-0-0.sngtp-dr2.ix.singtel.com [203.208.149

.190]

9 85 ms 28 ms 75 ms ge-4-0-1-0.sngc3-cr2.ix.singtel.com [203.208.172

.165]

10 177 ms 154 ms 181 ms 203.208.186.102

11 61 ms 60 ms 60 ms ae12.bbr01.eq01.sng02.networklayer.com [120.29.2

15.102]

12 63 ms 62 ms 95 ms ae5.dar01.sr03.sng01.networklayer.com [50.97.18.

199]

13 63 ms 87 ms 63 ms po2.fcr01.sr03.sng01.networklayer.com [174.133.1

18.133]

14 61 ms 61 ms 60 ms 168.220.12.216.hypernia.com [216.12.220.168]

 

Trace complete.

 

 

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Cheers, we will work to improve the routing.

 

A project we will be soon starting is to collect a series of tracerts from everyone in the region to achieve a optimal middle ground for everyone,

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Hey Moe, do you think there is any chance GamersUN can host a couple of 6v6 servers?

 

Recently players in India, like myself, have had ping issues to StarHub (upwards of 400) and AsiaFortress (200+) so it would be great if GamersUN could provide a few servers to help us out. I ping best there, about 100-120.

 

Also, can anyone explain why AFL servers started lagging? It started about 8 days ago, and it has been constant 200 rather than 90-100. I won't be able to play 6v6 all the time if I have 200 ping :c

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Hey Moe, do you think there is any chance GamersUN can host a couple of 6v6 servers?

 

Recently players in India, like myself, have had ping issues to StarHub (upwards of 400) and AsiaFortress (200+) so it would be great if GamersUN could provide a few servers to help us out. I ping best there, about 100-120.

 

Also, can anyone explain why AFL servers started lagging? It started about 8 days ago, and it has been constant 200 rather than 90-100. I won't be able to play 6v6 all the time if I have 200 ping :c

 

What rotation would you recommend?

 

FYI we do currently host PUG servers in Singapore via Ozfortress Pugbot

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Sorry I just had to reboot all TF2 servers, found the cause of that stupidly annoying map change glitch which caused the servers to hang.

 

Anymore issues let us know please

 

 

Anyone interested in Zombie fortress? Our Aussie one is always popular and its custom built and updated by us.

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I've been constantly having invisible players, players who ALWAYS look like they have crits and non moving players that shoot from the other side of the map only on the GamersUN servers. Is it my TF2 or is it the servers?

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