ding 2 Report post Posted September 6, 2010 Ok. its a WE btw. whats with the "you" Share this post Link to post Share on other sites
Madman 185 Report post Posted September 6, 2010 Because I'm already very busy. Share this post Link to post Share on other sites
astatine 0 Report post Posted September 7, 2010 yukon pls Share this post Link to post Share on other sites
yuko 46 Report post Posted September 7, 2010 yuko pls fixed Share this post Link to post Share on other sites
ch3rry 7 Report post Posted September 7, 2010 cp_badlands cp_granary cp_mainline_?? cp_obscure_final cp_gullywash_imp3 koth_viaduct cp_fastlane cp_freight_final1 With that same maplist, we can use the ESEA format. Week 1: All teams play badlands -> 2 matches per week -> 1 map with 2 halves -> teams switch over each half Week 2: All team play granary -> asdnaskd etc etc Share this post Link to post Share on other sites
deliaren 3 Report post Posted September 8, 2010 cp_badlands cp_granary cp_mainline_?? cp_obscure_final cp_gullywash_imp3 koth_viaduct cp_fastlane cp_freight_final1 With that same maplist' date=' we can use the ESEA format. Week 1: All teams play badlands -> 2 matches per week -> 1 map with 2 halves -> teams switch over each half Week 2: All team play granary -> asdnaskd etc etc [/quote'] That is an alternative but if we have enough maps we can rotate the maps and provide a variety of maps to play from. Put in some ctf_ maps like turbine and mach4 Share this post Link to post Share on other sites
yuko 46 Report post Posted September 12, 2010 This is the tentative list of maps for AFL IV 5 CP Maps cp_granary cp_badlands cp_follower cp_freight_final1 cp_obscure_final cp_coldfront cp_gullywash KOTH Maps koth_viaduct CTF Maps ctf_turbine A/D Maps cp_gravelpit Please discuss Share this post Link to post Share on other sites
ch3rry 7 Report post Posted September 12, 2010 Too many maps IMO. Shouldn't exceed eight but w/e. I'd say use cp_gullywash_imp3 rather than the old one, kick out cp_follower and cp_coldfront. Share this post Link to post Share on other sites
spammah 103 Report post Posted September 12, 2010 If imp3's the version used worldwide then you should add that. Share this post Link to post Share on other sites
yuko 46 Report post Posted September 12, 2010 Too many maps IMO. Shouldn't exceed eight but w/e. I'd say use cp_gullywash_imp3 rather than the old one' date=' kick out cp_follower and cp_coldfront. [/quote'] We are gonna have like five maps every round. If we only have eight maps. The same maps will be played almost every round. Perhaps it's a lil dull? Share this post Link to post Share on other sites
deliaren 3 Report post Posted September 12, 2010 Too many maps IMO. Shouldn't exceed eight but w/e. I'd say use cp_gullywash_imp3 rather than the old one' date=' kick out cp_follower and cp_coldfront. [/quote'] We are gonna have like five maps every round. If we only have eight maps. The same maps will be played almost every round. Perhaps it's a lil dull? second that Share this post Link to post Share on other sites
ch3rry 7 Report post Posted September 12, 2010 Too many maps IMO. Shouldn't exceed eight but w/e. I'd say use cp_gullywash_imp3 rather than the old one' date=' kick out cp_follower and cp_coldfront. [/quote'] We are gonna have like five maps every round. If we only have eight maps. The same maps will be played almost every round. Perhaps it's a lil dull? Yeah maybe. What about gullywash_imp3? Share this post Link to post Share on other sites
Jr. 4 Report post Posted September 12, 2010 I think pro_dustbowl should be included. Dont you think it is easier to play without the impossible Stage 3 cuz thats the part everybody complains. Share this post Link to post Share on other sites
yuko 46 Report post Posted September 12, 2010 Too many maps IMO. Shouldn't exceed eight but w/e. I'd say use cp_gullywash_imp3 rather than the old one' date=' kick out cp_follower and cp_coldfront. [/quote'] We are gonna have like five maps every round. If we only have eight maps. The same maps will be played almost every round. Perhaps it's a lil dull? Yeah maybe. What about gullywash_imp3? I think pro_dustbowl should be included. I don't think that version of the map has been played much yet here in Asia? Maybe we should stick to the cp_gullywash first. Pro_dustbowl hasn't been played much either , unlike gravel which clans do play occasionally in scrims. But it can be included if the community decides so. Dont you think it is easier to play without the impossible Stage 3 cuz thats the part everybody complains. Share this post Link to post Share on other sites
Jr. 4 Report post Posted September 13, 2010 I think pro_dustbowl should be included. I don't think that version of the map has been played much yet here in Asia? Maybe we should stick to the cp_gullywash first. Pro_dustbowl hasn't been played much either ' date=' unlike gravel which clans do play occasionally in scrims. But it can be included if the community decides so. Dont you think it is easier to play without the impossible Stage 3 cuz thats the part everybody complains. [/quote'] So we should try at least one pug in pro_dustbowl to check it out if the community accepts it? Share this post Link to post Share on other sites
Haruhi 0 Report post Posted September 13, 2010 Jr has a fetish for dustbowl I swear.. And pro db is fine, my only concern for it in the league is the amount of servers which will host it. Share this post Link to post Share on other sites
Jr. 4 Report post Posted September 13, 2010 Jr has a fetish for dustbowl I swear.. no la, but i have other fetishes Share this post Link to post Share on other sites
deliaren 3 Report post Posted September 14, 2010 cp_yukon_final its an epic map man Share this post Link to post Share on other sites
HaXxorIzed 17 Report post Posted September 17, 2010 Try koth_Ashville in the community for a bit at least. Yes, it's a bold and possibly dangerous move - but on the flipside I think what Asheville promises is a bit more structured Koth action than just dm. And in a pickup heavy environment like asia I think it'd be widely enjoyed a hell of a lot more - might even provide valuable input to mackey. Share this post Link to post Share on other sites
ding 2 Report post Posted September 18, 2010 um. is eclub or starhub willing to implement it first? oh and asians rarely pug outside gran and bl and a bit of gullywash. Share this post Link to post Share on other sites
Ratsyc 0 Report post Posted September 18, 2010 IMO, If new maps are introduce in the leagues, this will force the players to start playing the new maps, which in turn will be carry on in PUGs. There should be a start somewhere, thus, let the starting point be from the leagues. As for if the server admins would be kindly enough to add in the custom map list, the AFL4 administration team should liaise with appropriate admins about it. I believe most of the match server used in AFL3 have custom maps too. At the very least, 1 local and 1 common foreign server should have the custom maps. Share this post Link to post Share on other sites
deliaren 3 Report post Posted September 18, 2010 um. is eclub or starhub willing to implement it first? oh and asians rarely pug outside gran and bl and a bit of gullywash. starhub dont implement custom maps Share this post Link to post Share on other sites
ding 2 Report post Posted September 18, 2010 they do have gullywash and obscure if i am not wrong. so they do actually implement custom maps. Share this post Link to post Share on other sites
yuko 46 Report post Posted September 20, 2010 Results for Map Pool for AFL IV Results for Map Pool for AFL IV [align=center]5 CP Maps cp_granary cp_badlands cp_follower cp_freight_final1 cp_obscure_final cp_coldfront cp_gullywash KOTH Maps koth_viaduct CTF Maps ctf_turbine A/D Maps cp_gravelpit [/align] [align=center] Note: There will be 5 maps included in the map pool for every round in the regular season. Teams will take turns to eliminate one (1) map each then pick one (1) map each from the map pool. The remaining map will be the tiebreaker map in cases of a draw. Draws are not allowed throughout the season. 5 CP Maps will appear more in the map pools.[/align] Share this post Link to post Share on other sites