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AsiaFortress Cup 10: Division 3 Roundup

Aug 14 2016 04:50 PM | Caldoran in News

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AsiaFortress Cup 10: Division 3 Roundup

Writeup by cac, Veron, laggerung and sh4dlr, Banner by Cell
 
The 10th rendition of the AsiaFortress Cup brings a record-breaking 16 teams in Division 3; an amount unprecedented in AsiaFortress history. The home of dank twitch memes and mind-bogglingly preposterous plays, Division 3 is certainly a joy to watch.
 
Despite that, the skill gap in Division 3 is huge. On Rednaxela’s stream, you get to experience the schadenfreude of watching teams with Pyros to Middle to those without any shreds of tactical discipline attempt messy pushes. Amongst all this uncoordinated chaos, Division 3 brings about tons of talented players; from MGE Lords to PUG-stars, from new and unproven blood to experienced and seasoned veterans, every player will have their individual moments of glory. Without further ado, we present the 4 teams that we have decided are most likely going to make playoffs. 
 
Majiami
  • VLEbrY5.png Choo Choo
  • VLEbrY5.png Cabbageoflove
  • W5WmBJp.png TheBigHead
  • W5WmBJp.png MoonLit
  • j3eMpHs.png Asan
  • hBkNbCx.png Hemaera
 
This Taiwanese super-team still retains their spot as the prime contender to take home 1st place in Division 3. Despite losing a few integral players, their new roster still looks scaringly strong when pitted against others. They boast Choo Choo, a phenomenal Scout with supreme DM controlling the reins of team, alongside EdeLweiss Medic Hemaera, veteran MoonLit and Pocket extraordinaire TheBigHead, there is little doubt that Majiami are clear favorites to finish 1st - and with ease. 
 
Reddit Headliners
  • VLEbrY5.png Pronessf
  • VLEbrY5.png Vips
  • W5WmBJp.png Dracomm
  • W5WmBJp.png Nuwku
  • j3eMpHs.png Dusky
  • hBkNbCx.png Disastre 
 
Comprising of breakthrough players bursting with potential alongside Nukwu, the second best DM Soldier in Thailand, Reddit Headliners is a mix of players largely from ex-All Walks Of Life. While lacking in tactics and strict team play, most of these players are gifted in their ability to kill people outright; Reddit Headliners’ playstyle revolves around a messy, loose approach towards team fights, reminiscent of a DM server. Against weaker opponents, they can dominate with their raw and explosive firepower alone. However, when they eventually play against the experienced and tactically strong opponents, will they falter or will they triumph?  
 
badratsgaming.net
  • VLEbrY5.png Time
  • VLEbrY5.png snoxii
  • W5WmBJp.png iFuN
  • W5WmBJp.png cy
  • j3eMpHs.png LERL
  • hBkNbCx.png coon
 
badratsgaming.net, or BRG, is a team stacked with intelligent and strong players in their roster. With the big rats iFuN and LERL dominating with strong combo performances alongside with talented newbie coon, along with cy’s rock-solid Roaming, Time’s extraordinary sniping and snoxii’s amazing potential and explosiveness, BRG can definitely provide us some exciting TF2. Watch as they contest alongside other teams, showcasing exciting TF2 and classic Division 3 gimmicks!
 
The Mighty Gibuses
  • VLEbrY5.png d3rp
  • VLEbrY5.png Syncy
  • W5WmBJp.png DeDstar
  • W5WmBJp.png rust
  • j3eMpHs.png teehee
  • hBkNbCx.png bready
 
The Mighty Gibuses have come a long way since their conception earlier this year. Sporting a roster stacked with potential, talent and experience with playing together, this Vietnamese team look to be contenders for the top few spots in Division 3. TMG boasts a rock solid and experienced Soldier and Medic pairing in DeDstar and bready. Not to mention their Scouts, d3rp and Syncy have exceptional deathmatch abilities, and their Roamer rust is certainly one to keep an eye out for. Rounding up the team is Demoman teehee, capable of strong and solid performances, leaving TMG as a team likely to take home one of the top spots in Division 3. 
 
Conclusion
Division 3 has always been a huge tossup - stronger teams with talent falter and buckle, while teams previously considered as also-rans peak and perform exceptionally. It is so very hard to weigh in on the best performers of Division 3, but while our predictions may not be correct, one guarantee is that we’ll be set for tons of unpredictable, gimmicky, and fun TF2, courtesy of Rednaxela’s stream.  


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AsiaFortress Cup 10: Division 1 Roundup

Aug 01 2016 11:47 PM | Caldoran in News

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AFC 10: Division 1 Roundup
Banner by Cell, writeup by vetia, vetted by moosepi and Caldoran
 
AFC 10 is in full swing; divisions have been separated and the first few matches have been played (are being played). Notably, an exceeding number of Division 3 signups have swelled the ranks to a whopping 16 teams, an amount unprecedented in AsiaFortress history.
 
However, the cost for a fresh wave of new players is high. It came at the price of several old names and faces departing for Overwatch after being at the peak of the scene for nearly three years. The result? Division 1 is severely reduced this season, with only four teams that have to play each other twice. Leading from this, there are only going to be three playoff teams for Division 1. 
 
Furthermore, a severe lack of top level players means that AsiaFortress ‘premier’ level play will not only be less regular, but quite possibly lower in quality as well. The truth of the matter is that quality fades as experienced players depart, leaving giant, empty shoes and a legacy of whispered legends.
 
But this isn’t to discount the competition this season; some of the names in the rosters have been around for a long time, and they deserve recognition for wading into the highest division Asia has to offer. With that said, meet the teams and lineups for Division 1!
 
xiao
  • VLEbrY5.png tommy
  • VLEbrY5.png kcot
  • W5WmBJp.png cloverella
  • W5WmBJp.png 26
  • j3eMpHs.png jigglesaur
  • hBkNbCx.png b4it
 
Certainly one of the fattest rosters in play, xiao was technically formed sometime post-AFC 9, but perished temporarily before Mercenaries Cup 7 could begin (leaving stars like tommy free to play for Pingu during that season). However, the return of jigglesaur from Canada in June incited its reformation, and xiao was revitalised in time for AFC 10.
 
Old dogs of the AsiaFortress community will recognise that xiao is a combination of AFC 9’s Homely Hobos and Turbo 9000. Newer viewers should rest assured that xiao is likely the best and toughest roster to beat this season. These are solid players with mountains of pre-existing chemistry, and the DM ability to back any strategy they come up with. When xiao are on their game, the other teams are going to have a hard time preventing rolls.
 
Crescendo
  • VLEbrY5.png Racy
  • VLEbrY5.png SakiIsa
  • W5WmBJp.png Shocky
  • W5WmBJp.png Hwain
  • j3eMpHs.png rufus
  • hBkNbCx.png z.™
 
Put together by Hwain, Crescendo mainly consists of old players who’ve left the scene for a while, but are dusting themselves off for another go. Again, old dogs might recognise names like rufus, ozr and z that haven’t been seen at the top for seasons. Most notable are Shocky and 10; the former is a two time champion and the latter has been heralded as one of Asia’s best scouts since Mercenaries Cup 6.
 
Crescendo might seem cobbled together, but a combination of seasoned Division 1 players, some of Asia’s oldest faces and a dash of fresh talent, could make a blend spicy enough to shake up the competition. If anyone could knock out xiao and take the Cup home, it would be Crescendo.
 
A Motley Crew
  • VLEbrY5.png oro
  • VLEbrY5.png Killer
  • W5WmBJp.png Cell
  • W5WmBJp.png Cynic
  • j3eMpHs.png RY4N
  • hBkNbCx.png Jopper
 
AMC have kept the same name and the same core players for several seasons now, and it’s no surprise to see them in Division 1 in AFC 10. While the team has seen various old and new faces come and go, their primary core has always been Jopper, RY4N and Cell and Cynic since AFC 9: fairly consistent players who’ve proven their mettle in the past.
 
This season, the roster is rounded off with two of Asia’s biggest MGE players, oro and Killer. With a solid set of teammates complementing the long history that AMC has, the team should find some success in their first foray into Division 1. While they might not look like the greatest contenders for the Cup, they shouldn’t be a simple walk over for the other teams.
 
Memesquad xd
  • VLEbrY5.png vetia
  • VLEbrY5.png scot
  • W5WmBJp.png mel
  • W5WmBJp.png chongy
  • j3eMpHs.png cyrus
  • hBkNbCx.png moosepi
 
Memesquad was founded on the dreams of winning Division 2, but the roster grew a little too powerful and was bumped up to Division 1. Filled with fresh faces to Division 1 that have barely seen the light of ‘premier’ level play, the team decided to pick up one of AsiaFortress’ oldest players, mel, to overcome the inexperience.
 
Memesquad looks like the weakest team in Division 1, but it has the potential to pull a few upsets. If anything, its hyper-aggressive play-style seen on its old Division 2 roster could create interesting and exciting games for AsiaFortress’ Division 1!
 
Conclusion
While there is a severe lack of Division 1 teams, it is still exciting to see some new faces getting their hands dirty in the 10th season of AFC, and (a lot of) new blood is exactly what the Asian scene needs. Here’s to new legends of AF in the next few seasons!
 


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AsiaFortress Cup 10: Division 2 Roundup

Jul 30 2016 03:09 AM | Caldoran in News

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AFC 10: Division 2 Roundup
Banner by Cell, writeup by vetia, vetted by moosepi and Caldoran
 
This season of AsiaFortress, Division 1 is tiny and Division 3 is engorged. So where do you go to watch or follow games? Division 2 of course! Division 2 is perfectly sized this season, with eight teams ready to take each other on, and find out which of them is the best of Asia (relatively speaking, since it is Division 2)!
 
But in all honesty, Division 2 is set to hold some of the most competitive matches AF has seen in recent history. Based on team reviews by players who’ve watched the scene for lengths of time, there isn’t really a clear winner overall. Of course, there certainly are teams that stand out above the rest; It isn’t a complete tossup like Division 3 where there are so many new players we can’t keep track of them all.
 
Division 2 has one of the most even distributions of players across different teams, ranging from DM-heads, to PUG stars, to minions; an expansive, even spread worthy of feast tables in the halls of unscrupulous, medieval nobles! However, unlike feasting nobles, we have to cherry pick. I’m not paid (I’m actually not paid anyway) to talk about every single team in Division 2, so we’ll have to settle for the four we think are most likely to make playoffs.
 
Fruit Salad
  • VLEbrY5.png apples
  • VLEbrY5.png j0shi
  • W5WmBJp.png slayer
  • W5WmBJp.png nastyyy
  • j3eMpHs.png shuenny
  • hBkNbCx.png bb
A healthy mixture of players, Fruit Salad has all the essential vitamins and minerals of a Division 2 team: experienced veterans, a few middle-grounders and some fresh faces. Several of the names (such as shuenny, nastyyy and joshi) are familiar, dating back to a time when Turbo 9000 was a simple seed in older AFCs.
 
With so many old beans on their roster, it seems that first place is ripe for the picking for this team. They’ve demonstrated the ability to coordinate, even if their flanks are a little shaky at times, and their DM ability could allow them to punch through the competition. And who knows, perhaps they’ll even help a new player or two bear fruit.
 
Wine n Cheese
  • VLEbrY5.png verty
  • VLEbrY5.png Gordan
  • W5WmBJp.png Dream
  • W5WmBJp.png duel
  • j3eMpHs.png cyra
  • hBkNbCx.png AiShou
If any team could sour the chances of the competition, it’s Wine n Cheese. Featuring the dregs of Division 3 runner ups Backcappers, hopefuls of once-Kawaii and several other older names, it’s a cocktail of good players that could turn other teams blue in the face. Almost every single member here has prior league experience, and a few have a reputation for throwing games that both make things interesting and irritating (for the opponent, that is).
 
To cut to the cheese, there’s no doubt that this team has the ability to take the championship. In terms of raw DM, a few on their lineup could be rostered with the current run of Division 1 teams. Though they might be a little rough around the edges, this slice of Division 2 could age the competition well, and force other teams to new heights.
 
LFT Overwatch
  • VLEbrY5.png Aqua
  • VLEbrY5.png Ghosty
  • W5WmBJp.png ReD_SpY
  • W5WmBJp.png Hrebl4ze
  • j3eMpHs.png IO
  • hBkNbCx.png sadkatz
You don’t have to look too pharah way from LFT Overwatch for good competition either. Their roster mei not be as strong in terms of experience, but combining fast-rising talent like Aqua with experienced players like ReD_SpY creates a bastion of a solid team, that could potentially win(ston) them the championship.
 
Yes, this slightly haphazard mix team led by ReD_SpY is going to have to push (rein)hardt if they want to take the championship this season. Their strength in terms of DM makes them almost a shoo-in for playoffs, but in order to face off against rosters lined with people boasting years of experience, their team game has to be at its peak. Truthfully, I’ll be following this team’s progress the most during the round robin stages!
 
Steal Your Job (SyJ)
  • VLEbrY5.png King
  • VLEbrY5.png Banana
  • W5WmBJp.png Konma
  • W5WmBJp.png Striker
  • j3eMpHs.png H4ms
  • hBkNbCx.png iMauriceiNoob
Talk about last minute sign ups; this team joined the contest with literally 36 minutes to spare. 
 
Steal Your Job, unlike most of the other teams currently in Division 2, actually have history in their résumé. They competed in the last season of Mercenaries Cup 7, and did fairly well considering they had to fight Championship contenders Cute Beast in the second week, and AMC, a team with more history than them, in Lower Bracket Round 3. Now they’ve returned, and are seeking (the enemy’s) employment once more!
 
It’s a solid roster of consistent players DM wise, and teams with a past have a way of handling coordination better than mix teams of PUG stompers. While they have the potential to be great at the game, a lack of interest could resign their chances of even making playoffs. If they practice consistently, there’s no doubt in my mind that they could climb the metaphorical corporate ladder to the top four. But without practice, SyJ could get fired from the competition by any of the current Division 2 teams.
 
Conclusion
While I only listed four teams that I think will make playoffs this season, I’d love to witness any number of upsets. The 7 weeks of Round Robin stages are there for teams to thresh their way to the top, and it’s plenty of time for good and interesting players to unveil their true potential as great and superb gods! 
 
Let’s hope the pressures of competition will get the forging fires raging, and send these teams into a transformation process that will have them gleaming like gold when they hold those placement medals. After all, Division 2 is a preparatory stage for Division 1, and Asian TF2 needs more heroes!
 
May the best team win!


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AsiaFortress Cup 10: Commencement Brief

Jul 24 2016 03:21 PM | Caldoran in News

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Banner by Cell

[Rules] [Division Administrators] [Unlocks] [Registration] [Key Dates and Map Pool] [Discussion] [Team Directory] [POV Demo Rules] [Server Bookings] [Match Threads] [Cast Requests]

 

Hello all participants of AsiaFortress Cup 10! The first match threads will be going up very soon, and the AsiaFortress administration would like to brief you on some changes we have made to the tournament's structure and rules.

 

Division 3 Format Changes

Due to the overwhelming number of Division 3 teams, a Round Robin is not feasible. Therefore, we have switched to a Swiss-style format, over the course of 7 weeks to match the number of weeks for Division 2 teams.

 

As with the Round Robin format, at the end of the 7 weeks we will advance the top 4 teams to play-offs, to determine the 1st, 2nd and 3rd place teams. Teams will be ranked first by map wins, then by round wins and finally by rounds won minus rounds lost to determine which teams will advance.

 

Division 1 Format Changes

On the other hand, due to the lower number of players in Division 1, teams will play the Round Robin sequence twice. In other words, teams will play against every other team twice, for a total of 6 weeks of matches.

 

As with Division 2 and 3, Division 1 teams will be ranked first by map wins, then by round wins and finally by rounds won minus rounds lost.

 

At the end of the Round Robin stage, the top ranked Division 1 team will proceed straight to the Grand Finals. The 2nd and 3rd ranked Division 1 teams will compete in the playoffs to decide which one will proceed to the Grand Finals.

 

The Grand Finals for Division 1 will be played in a Best of 5 format, while Division 2 and 3 will be played in a Best of 3 format.

 

Whitelist Changes

With the new Meet Your Match update, we have changed a few of the items allowed.

 

The Quickiebomb Launcher has been banned, while the Cozy Camper and Bazaar Bargain have been allowed.

 

All changes should be reflected in AsiaFortress servers, and the whitelist can be downloaded in the AFC 10 Config Pack.

 

Cast Requests

Following a significant amount of interest for casters looking to cover AsiaFortress Cup 10 matches, a Cast Request thread has been created for community members to request permission for a cast.

 

Casts which have not been approved by an AsiaFortress Administrator are not permitted.

 

This will allow us to help promote your casts on platforms such as our Steam group and Facebook page. It also helps us to ensure that there is no conflict of interest (e.g. caster is on one of the teams being casted) and to provide assistance should you need it.

 

Transfer Window Addition

A Transfer Window has been added between Week 3 and Week 4 (between 12th August and 14th August).

 

The Transfer Window is a limited period for team leaders to add and remove players from their team's rosters.

 

Please note that all transfers have to be approved by AsiaFortress Administrators, and will only take effect from Week 4 (16th August) onwards.

 

Roster Lock and Team Directory

Do note that rosters are locked until the first Transfer window. Do not add an Administrator to request for a roster change as it will not be allowed.

 

The Team Directory is a record of all teams participating in AFC 10, along with links to their leaders and members. It will serve as the definitive record of each team's roster. If you spot an error in your team's roster, please inform your Division Administrator immediately.

 

 

That concludes the commencement brief for AsiaFortress Cup 10! The first week's Match Threads will be going up soon, and you can get to scheduling your first matches of the season.

 

As always, if you have any questions, do not hesitate to ask your Division Administrator.

 

Best of luck, and may the best team win!



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AsiaFortress Cup 10: Team Division Distribution

Jul 23 2016 12:05 AM | Caldoran in News

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Banner by Cell

[Rules] [Division Administrators] [Unlocks] [Registration] [Key Dates and Map Pool] [Discussion] [Team Directory] [POV Demo Rules] [Server Bookings] [Match Threads]

 
Divisions have been finalized by the AsiaFortress Administrator and Staff Team. They are as follows:
 
Division 1
  • xiao
  • Crescendo
  • A Motley Crew
  • Memesquad xd
Division 2
  • Wine n Cheese
  • FRUIT SALAD
  • Steal Your Job
  • LFT Overwatch
  • GODsenS
  • Beyond Velocity
  • AESTHETIC_091
  • Hairy Ares
Division 3
  • Reddit Headliners
  • Majiami
  • Technology Eclipse
  • BADRATSGAMING.NET
  • LL1c
  • Last Minute Mixup
  • Clown 9
  • patrick.gaming
  • Hoomanitee
  • what the fam!
  • Smite
  • The Mighty Gibuses
  • Laughing Kills
  • 50dm
  • Forever LFT
  • NohMercy

 

Team distributions are final and not subject to change.

 

Please stay tuned for a list of updated rules and whitelist changes to be published soon.



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AsiaFortress Cup 10: Registrations have been EX...

Jul 15 2016 09:19 PM | Caldoran in News

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Banner by Cell

[Rules] [Division Administrators] [Unlocks] [Registration] [Key Dates and Map Pool] [Discussion] [Team Directory] [POV Demo Rules] [Server Bookings] [Match Threads]

 
Registrations for AsiaFortress Cup 10 have been extended!
 
The deadline is now 21st of July 2016, 11:59 GMT+8. That's 4 more days to get your team together on time for our biggest annual tournament!
 
What are you waiting for? Register your team here!


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AsiaFortress Cup 10: Registrations are Open!

Jul 02 2016 07:17 PM | Caldoran in News

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Banner by Cell, writeup by vetia

[Rules] [Division Administrators] [Unlocks] [Registration] [Key Dates and Map Pool] [Discussion] [Team Directory] [POV Demo Rules] [Server Bookings] [Match Threads]

 

It has begun!
 
Sign-ups for AsiaFortress Cup 10 are finally open! The AsiaFortress Cup is our league's primary competition, featuring 3 different divisions for teams of varying skill levels to duke it out!
 
Division 1: For the battle-hardened veterans of the 6v6 format. Only the cream of the crop will be accepted here!
Division 2: The intermediate skill level for already experienced teams to prove their mettle.
Division 3: An open division for newcomers to challenge each other and see where they stand.
 
The tournament will be played in a two-stage format: Round Robin followed by a Double Elimination.
 
For the Round Robin stage, every team will play against each other once. After this is done, the top 4 teams of each division will proceed to the Double Elimination stage. Each of these teams will be eliminated after 2 losses, to decide who gets first, second and third place.
 
The rules have changed significantly since AsiaFortress Cup 9 especially with regards to POV demos, so make sure you familiarize yourselves with them here before participating!
 
Enough said! Are you hungry for a challenge and to prove yourself in the Asian TF2 scene? Then get a team of at least 6, and sign up here by 16th July!


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Classes 101: FAQ and What To Do

Jun 09 2016 11:55 PM | Caldoran in News

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Classes 101: FAQ and What To Do

 

So you've signed up for Classes 101, and you're not sure what to do? Don't worry! Check to see if your question is answered below, and if you're still unsure about anything feel free to ask either erio or Caldoran!

 

What should I do beforehand?

You should install and set up Mumble! Not sure how? Check this guide!

 

What time should I show up?

You should be in Mumble by 7:30 PM GMT+8 on Saturday11th June! While we are unlikely to reject latecomers, the mentors will not be covering topics already gone through, so try to be on time.

 

What's going to happen?

Depending on the turnout on the day, you will be assigned to different "Classrooms" in the Mumble server. In each "Classroom", there will be a mentor.

 

These experienced mentors will be conducting lessons on how to play the Demoman class, covering things such as rollouts, positioning, game mechanics and more.

 

At the end of the lesson, you will get the chance to ask the mentors any questions you may have regarding the Demoman class in competitive. Don't be shy! Everyone was new at one point, and it won't hurt to clarify anything you're unsure of.

 

Due to the high number of people expected to turn up, there will be a large number of questions that the mentors will have to answer, so do wait for your turn! We recommend that you take down your questions somewhere so you do not forget!

 

After this FAQ session, there will be a short mix scrim session for you to play in a real competitive game. Your mentors will be observing the games, and will give pointers either during or after the game. After that, you may again ask any questions you have to the mentors.

 

Please understand that while we will try our best to give everyone a chance to play, you may not have the chance to due to an uneven amount of players. Don't be discouraged if you don't get to play - You can learn a lot from watching the games as well!

 

What happens after everything is over?

Feel free to add your mentors and ask them anything else you're unsure of! If you made any friends and liked playing with any of your fellow mentees/classmates, feel free to add them as well!

 

And if you're still hungry to learn more about competitive TF2, why not sign up for next week's classes as well? :)

 

I'm still unsure about something!

Well, feel free to add either erio or Caldoran on Steam for any unresolved questions you may have!



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Calling all new players! Announcing Classes 101!

Jun 02 2016 06:25 PM | erio in News

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Announcing AsiaFortress Academy: Classes 101!
 
Are you new to competitive TF2? Interested in joining the ranks of battle-hardened veterans you've seen in online casts, frag-movies and even local pickup games? Well, then we've got the perfect event for you!
 
We've gathered together a bunch of mentors to guide you in various aspects of competitive play, such as class roles, inter-player co-ordination, and positioning. Our mentors will also provide answers to more technical questions, such as sensitivity, graphics and connection settings. There will be one mentor per session focusing on one class per week and the session will start off with the mentors explaining the basics followed by a short Q&A session. 
 
After going through various topics, there will be a mix scrim (organized match) at the end of every session. These scrims will feature evenly balanced teams, and will be well suited to your skill level.
 
These sessions are also well-suited for players who have formed new teams and are in need of help for their roles and how to communicate or work well with teammates.
 
You are encouraged to keep in touch with your mentor after sessions if you need more help in getting to know your class. You can, by all means, join a pick-up game (PUG) if you are comfortable. You are also welcome to sign up the other class sessions as well.
 
Mentors are as follows:
 
Demoman - iridescentFUZZ
Medic - Sad Katz

Scout - Starvox

Soldier - R dot
 
You will be invited to join a Steam group after signing up. There, you are welcome to share/post demos of your gameplay as any class and ask for help to review them. You are welcome to also organize newbie mixes during your own time, but we do encourage you to play normal PUGs (pickup games) instead!
 
You can sign up for the first session here, which will focus on the Demoman class!


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AsiaFortress Mercenaries Cup 7: The Conclusion!

May 13 2016 01:11 AM | Caldoran in News

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Banner by Cell, writeup by vetia, vetted by Caldoran
 
It's been awhile, but Mercenaries Cup 7 is over, and the winner is the esteemed team Club Penguin Crusaders! Referred to as Pingu, it has trumped the competition after nearly four months of fighting, coming out as undefeated Champions.
 
A run down of the Cup follows here:
 
Opening Rounds to Week Two
 
At the beginning of the season, it was predicted that Pingu, Cute Beast, Kusoyotech and Fireless would be the top contenders. The first two asserted their dominance by going nigh uncontested in the beginning: Cute Beast were given the BYE week and rolled team Steal Your Job in the second upper bracket rounds, while Pingu slammed Shuffled.tf out of the competition and was given a forfeit win against PSYCHOS.
 
Meanwhile, Kusoyotech and Fireless were encountering heavier resistance. While both teams had easy wins in the opening rounds, Kusoyotech found some difficulty in upstarts Team Intermediate, who managed to take Granary off of them with a score of 4 - 2. However, Kusoyotech pulled together and proved themselves as worthy playoff teams, strongly defeating their opponents with scores of 6-1 on Sunshine and 4-0 on Product.
 
Fireless’ competition came in the form of long-standing A Motley Crew (AMC) during Week 2, who put up a tough fight on both maps. Ultimately however, they were unable to trump the pure DM ability of Fireless’ Scouts, and the latter team won with 3-1 on  and 5-4 on Granary..
 
Week Three to Upper and Lower Bracket Finals
 
With the rest of the teams thrown to the lower brackets, the top four contenders finally met in Week 3. Cute Beast faced off against Fireless, and Fireless quailed under the pressure. The pure DM ability of Cute Beast’s members was too strong and they knocked out Fireless with 5–0s on both Process and Badlands, sending them down to the Lower Brackets.
 
At the same time, Pingu and Kusoyotech, intense rivals and scrim buddies, duked it out, with a much closer game than most of the top seeded teams had seen so far. However, it was still clearly Pingu’s game, with team leader Teejay pulling a monumental 400 DPM on both maps. In the end, the score was 6-2 on Process and 4-2 on Badlands, advancing Pingu into the Upper Bracket Finals.
 
While the two most successful teams waited for their match week, Kusoyotech and Fireless fought in 5th round of the lower bracket finals. The gap between the top 3 teams and the fourth seed was too strong however; Fireless fought hard but were unable to gain more than a point over Kusoyotech on Process, losing 5-1. Kusoyotech carried over this momentum and rolled Fireless 5-0, knocking the team out of the tournament, relegating Fireless to fourth place.
 
Upper Bracket Finals, Lower Bracket Finals
 
The time had come for the two strongest teams to face off against each other in the semi-finals. Maps picked were the popular Process and left-field Sunshine, with Snakewater as the tie breaker. It was predicted to be one of the most even matches of the season, with Cute Beast having never lost a round and Pingu never losing a map.
 
The game started off fairly even, going back and forth over 12 minutes before Cute Beast finally secured a point. However, Pingu responded by picking up four rounds in quick succession, two of them being taken in less than four minutes. Cute Beast managed to bounce back, winning the sixth mid and rolling their opponents all the way to last, picking up another point. With only 4 minutes left, Cute Beast played extremely aggressively, taking the next mid as well. However, they were unable to carry on, and the coordination game of Pingu was too strong. Cute Beast failed the push into last and the game ended 4-2.
 
The next map was a crushing defeat for Cute Beast. With traditionally less time put into scrimming Sunshine in Asia, the teamwork of Pingu triumphed, ending the game 5-0 in 16 minutes, Cute Beast unable to win a single midfight. Pingu were guaranteed a spot in the Grand Finals.
 
Cute Beast would thus face off against Kusoyotech, both battling for another chance to take down the still undefeated Pingu. The first map was the classic Badlands, a map well practiced by all Asian teams. But it appeared that Cute Beast completely outclassed their Korean opponents. Kusoyotech lost 5-0 in 22 minutes, putting up somewhat of a fight. The second map of Gullywash was slightly closer, ending in a 5-2, but overall proving that the top two teams were a class above the rest. The pure Korean team Kusoyotech ended its run in MC7 with 3rd place.
 
Grand Finals
 
Cute Beast had earned its chance to take on Pingu once more, this time battling for the title of Mercenaries Cup 7 Champions. Prematch map pickings saw Cute Beast banning Sunshine, having suffered greatly on this map previously, and Pingu decided to ban Badlands, the map they felt the least confident on. The pool was thus Gullywash, Process and Snakewater as the tie-breaker.
 
Gullywash was the most intense game of the season. Both Pingu and Cute Beast played extremely well, with teams going from last to last multiple times in single rounds. Pingu’s rebound Ubers and leapfrogs were significantly better, but the fragging ability of Flower on Sniper and Fury on Pocket pulled the game into an even match. As the clock ticked down to 1 minute left, both teams were tied 2 rounds each, holding Ubercharges while Cute Beast defended last. They needed to hold the point to push the game into a golden cap. But the misplay came when Flower was caught in river, dying whilst trying to get out under. This prompted an aggressive push by Pingu, managing to get two picks before the Medic of Cute Beast popped his Über. With 6 vs 3, Cute Beast were unable to hold the point, and Pingu picked up the map 3-2 with only 20 seconds remaining. 
 
With that, things came full circle to Process. The game started of fairly evenly. However it soon became apparent that Pingu was in control of the game. Their teamwork, combined with Flower unable to pull the clutches and put out the damage he normally could, resulted in Cute Beast losing the first two points. Though they managed to pick up two more rounds, they were ultimately unable to overcome the solid wall of Pingu squad, who took the last point before the map ended 3-2 once more; a close game, but not close enough to let Cute Beast play a tiebreaker map. Significantly, Cute Beast were unable to win a single mid against Pingu the entire Grand Final, a testament to the latter’s strength as a team.
 
With that, Club Penguin Crusaders were declared undefeated Champions of Mercenaries Cup 7.
 
The Future
 
And with that we've drawn the curtain on the 16th major AsiaFortress tournament!
 
A sincere thanks to all participants for Mercenaries Cup 7 for helping us make such an intense and exciting tournament once again!
 
Now anyone familiar with AsiaFortress will know what's coming up next...AsiaFortress Cup 10. And this time, we have something up our sleeves we think our talented participants will be quite pleased with...
 
Keep your eyes peeled for details, because we'll be posting all the glorious details very soon!
 


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