Jump to content

This is asiafortress

welcome

Ready to LAN?

Upcoming
  • asiafortress cup 14
sam

Airshotnic's guide to TF2

Recommended Posts

Airshot's Guide

Airshot's Guide

Would like to apologize for posting this again but my cousin deleted this.

1. Ping Tweaks

1.1 Choosing the best Modulation

1.2 cFosspeed

1.3 TCP Optimizer

1.4 Refresh Force or Reforce

1.5 Fixing lag (QoS packet scheduler)

2. Airshotnic's Guide to Competitive

2.1 Mouse (The MarkC Windows 7 + Vista + XP Mouse Acceleration Fix Builder)

2.2 Launch Options

2.3 Configuration

3. Performance Boost (FPS Boost)

3.1 LOD/PICKMIP Hack

3.2 Ultra High Fps Config (Turbo ;-])

3.3 Game Booster

4. Configs (coL players + relic's cfg folder + tlr's cfg folder)

4.1 My settings

5. CLAIM & AUTHORIZATION

1. Ping Tweaks

1.1 Choosing the best Modulation

Dont put /globe after the IP address

1. If you have 1mbps, G.Lite is the best modulation

2. If you have 2mbps G.Dmt is the best modulation

3. If you have higher than 2mbps Adsl/Adsl2+ are the best modulation

Download install and apply Faster Ping.

 

1.2 cFosspeed

http://download.cnet.com/cFos/3000-18512_4-492485.html

Fixes MTU Packet Size for Maximum Internet Speed and Low pings.

cFos - optimization for high speeds and low ping time

http://www.cfos.de/speed/cfosspeed_e.htm

Here is a really good tip for reducing ping: Open up task manager by pressing alt+ctrl+del

now close maximum services which have your username and do not ever close the System processes or explorer.exe

 

1.3 TCP Optimizer

http://www.speedguide.net/downloads.php

The TCP Optimizer is a free, easy Windows program that provides an intuitive interface for tuning and optimizing your Internet connection. There is no installation required, just download and run.

 

1.4 Refresh Force or Reforce

http://www.majorgeeks.com/download.php?det=1847

It has the ability to actually lower refresh rates as well as increase them, if software causes display corruption. It also reduce the Blood-eye effect to reduce strain on the eyes.

 

1.5 Fixing lag (QoS packet scheduler)

Use QoS packet scheduler can help you get rid of lag.

1. First go to start, run and type in gpedit.msc

2. On the left panel click on "Administrative Templates" >> "Network" >> "QoS packet scheduler"

3. Double-Click on "Limit reservable bandwidth" and select enabled on the radio button and make the bandwidth limit 0% and click ok.

4. Now you should experience faster browsing and less lag in games.

 

 

2. Airshotnic's Guide to Competitive tf2

 

2.1 Mouse

dolven_how_to_mouse_559.jpg

The MarkC Windows 7 + Vista + XP Mouse Acceleration Fix Builder

 

 

The 'MarkC Windows 7 + Vista + XP Mouse Acceleration Fix Builder' is available for download from this link:

http://www.filefront.com/16520589/MarkC_...uilder.zip

What is it?

 

It is a VBS script program that creates a registry .REG file that removes Windows' mouse acceleration for Windows 7 or Vista or XP.

 

The registry fix created works like the CPL and Cheese and MarkC fixes, but is customized for your specific desktop display text size (DPI), your specific mouse pointer speed slider setting, your specific refresh rate and has any in-game pointer scaling/sensitivity factor you want (see note).

 

For older games that turn acceleration on, it gives the same response as position 6/11 does (1-to-1), without having to move the pointer speed slider to 6/11.

(Yeah, I know : "Whoop-de-do...")

 

Exactly 1-to-1 means no discarded or delayed mouse input while game playing.

 

Other Registry fixes need the pointer speed slider set to 6/11 (middle) to get exactly 1-to-1 in-game mouse to pointer response, but this script can create a registry fix that gives exact 1-to-1 in-game response for non-6/11 settings.

 

Other registry fixes only provide files for some pre-defined display DPI values: 100%, 125%..., but this script can create a fix for any DPI setting.

 

The Cheese registry fixes only provides files for some pre-defined monitor refresh rate values: 60Hz, 70Hz, but this script can create a fix for any refresh rate setting.

 

This script can create a fix with any in-game mouse-to-pointer scaling factor you want (see note).

 

NOTE: ALL registry based mouse fixes, INCLUDING this one, ONLY works when the

Control Panel > Mouse > 'Enhance pointer precision' option is ON, OR when an older game forces 'Enhance pointer precision' to ON.

Most newer games do not force 'Enhance pointer precision' to ON and this mouse fix will have no effect for those games.

Eh? What is it again?

 

A mostly pointless sledgehammer solution to the problem of having to change your Control Panel > Mouse > pointer speed slider to 6/11 before you play an older game that needs a registry fix so you can avoid at most a single pixel of discarded or delayed mouse input while game playing...

 

An interesting programming exercise!

How do you use it?

 

* In Windows Explorer, double-click MarkC_Windows7+Vista+XP_MouseFix_Builder.vbs,

or double-click MarkC_Windows7+Vista+XP_MouseFix_Builder.CMD.

 

* Verify or edit the suggested settings, clicking OK as you go.

 

* Add/Merge the created fix to the registry.

(See below for non-Administrator account use.)

 

* Reboot or Log off to apply the fix (you have to reboot or Log off).

 

* Enjoy exactly 1-to-1 mouse to pointer response for your custom desktop settings!

 

Why do you need a fix?

 

Some older games turn Windows mouse acceleration on when you don't want them to.

How does the fix work?

 

The current system is queried, and you can change the values and tune the registry fix file created.

The result is saved to a file and can optionally be imported into the registry.

 

The script asks for:

 

* Operating system that the fix will be used for.

* The desktop Control Panel, Display, text size (DPI) that will be used.

* The in-game monitor refresh rate that will be used (XP and Vista only).

* The Control Panel, Mouse, pointer speed slider position that will be used.

* The pointer speed scaling (sensitivity) factor for that pointer speed setting.

* Where you want to save the fix to and what name.

 

It creates a registry .reg file with the settings entered, and optionally lets you merge / apply it into the registry.

How do you know the fix is working?

 

You can test if it is working by temporarily turning on the 'Enhance pointer precision' feature and see how the mouse responds.

(NOTE: Only turn 'Enhance pointer precision' on for testing: it should normally be set OFF.)

 

If you have 'Enhance pointer precision' OFF, then the fix will not be active (but it will be waiting to be activated when needed).

Just as some games turn it on when you don't want them to, we can turn it on manually to test that the fix is working properly.

 

* Go to Control Panel, and select Hardware and Sound, then click Mouse. Select 'Pointer options' and check-ON/enable the 'Enhance pointer precision' option.

 

* See how the mouse responds.

 

* If you want, you can run the MouseMovementRecorder.exe program that is included in the ZIP file to see that the mouse and pointer movements are 1-to-1 and always the same (or are whatever custom scaling you entered).

(The numbers in the MOUSE MOVEMENT column should be the same as the numbers in the POINTER MOVEMENT column. Any differences will appear in green or red.

If you do sometimes see differences, also test with 'Enhance pointer precision' OFF, in case the problem is with Windows or MouseMovementRecorder.exe rather than a problem with the fix.)

 

* Turn the 'Enhance pointer precision' option OFF when you have finished testing.

 

How do you remove it?

 

* Open the ZIP file at the link above.

* Select 'WindowsDefault.reg' and Double-click it.

* Answer Yes, OK to the prompts that appear.

* Reboot or Log off.

 

Loading the fix on windows 7 with a non-administrator account

 

On Windows 7, when adding the mouse acceleration fix to the registry, you may get one of these error messages:

 

"Cannot import (filename).reg: Not all data was successfully written to the registry."

 

"Part of the mouse acceleration fix can't be applied, because you are not logged in as an Administrator."

 

This error happens because part of the fix turns off acceleration for the Welcome screen (the log on screen).

If you use the Welcome screen (or the Windows Log in dialog) and acceleration is NOT turned off for the Welcome screen, then the MarkC fixes have a 1 pixel /1 mouse count error when the mouse changes direction left/right or up/down.

 

You can remove this 1 mouse count error by any of these methods:

 

* Run Disable_WelcomeScreen+Login_Accel.CMD as Administrator (Right-click > Run as administrator).

* Run MarkC_Windows7+Vista+XP_MouseFix_Builder.CMD as Administrator.

* Add/Merge Disable_WelcomeScreen+Login_Accel.reg to the registry while logged in as an administrator.

* Run RegEdit.exe and edit 'HKEY_USERS\.DEFAULT\Control Panel\Mouse\MouseSpeed' to 0 (zero), while logged in as an administrator.

* Not moving or touching the mouse while using the Welcome screen (use arrow keys to select the user and Enter key to log in).

* Ignoring the 1 mouse count error! It's only a single count: You won't notice it.

 

> Keep the mouse pointer @ 6 to avoid per-pixel acceleration

Mouse acceleration is a feature of XP that causes the mouse cursor to move faster than the mouse is actually being moved by the user. This is great for most programs as it makes it convenient to move your mouse cursor over large distances across your screen. For gaming, however, it is not so great, because your mouse movement is not consistent. The mouse fix makes a registry change that disables mouse acceleration.

 

In order to fully disable mouse acceleration on your computer do the following:

 

Step 1: Uncheck "Enhance Pointer Precision" in your mouse options (Start->Control Panel->Mouse->Pointer Options)

mouse_props.jpg

 

 

Step 2: Backup your registry ( http://support.microsoft.com/default.aspx?scid=kb;en-us;Q322756#2 )

 

Although I have never heard of the mousefix giving problems to anyone, but better safe than sorry.

 

Step 3: Install the CPL mousefix by extracting it from the zip file and double clicking on it. When it asks if you wish to add this information to the registry, choose 'Yes'.

 

*** Link to CPL Mousefix: http://ftp.thecpl.com/mouse_fix.zip ***

 

Step 4: Restart your Computer

 

Step 5: Start Steam and open up the Games tab, right-click on Counter-Strike and go to properties and then click on "Launch Options"

 

Step 6: Add these three commands as I have them typed here with no quotation marks:

 

"-noforcemaccel -noforcemparms -noforcemspd"

 

launch_options.jpg

OR Try Airshot's mouse fixes

http://rapidshare.com/files/419951682/Airshotnic_s_Mouse_fix.rar

Airshotnic's Mouse Fixes

 

 

BACKGROUND

 

The purpose of these fixes is to completely abolish any mouse acceleration imposed by *certain* application and games' utilization of the Windows cursor acceleration curve, regardless of whether "Enhance pointer precision" is disabled. It was previously believed that Windows itself forced the unwanted acceleration, but some newer games, not written with DirectInput (an API not prone to the problem in the first place), do not experience this problem; in games such as Call of Duty 4 and Challenge Q3 unchecking "Enhance pointer precision" results in *zero* forced acceleration. However, many popular games are still plagued by this problem and mouse fixes like these are still relevant today.

 

Windows' cursor acceleration curve dictates how much mouse scaling is applied to the output cursor movement based on how large, or fast, the inputs from the mouse are. This relationship, under ideal (and obtainable) circumstances would be 1-to-1--one count of the mouse (a mouse typically outputs anywhere from 400 to 2000 counts per inch, or DPI) sent to Windows is registered as the cursor moving one unit. A unit is represented on the Windows desktop by a pixel, but games represent a unit as an arbitrary number, defined by your sensitivity, that is added to a vector made up of large, high-precision, floating-point numbers, representing the direction your player is facing in-game.

 

The Windows acceleration curve is defined by five points on an X/Y graph rather than a continuous equation. The coordinates of these points are stored in two registry keys: SmoothMouseXCurve and SmoothMouseYCurve. The first point is always (0,0) and if any mouse movement goes beyond the finite definition of the curve, the curve is simply extrapolated using the last two points. The default curve roughly takes the shape of an exponential function, but if one were to change the curve to abolish mouse acceleration it would have to take the shape of a straight line. Also note that Windows scales the Y coordinates by the computer screen's refresh rate, typically 60Hz to 120Hz.

 

There have been two previous attempts by third-parties to fix this problem, both of which were succsessful but each had their own disadvantages. The first popular fix to come about was the "CPL mousefix", a .reg file that changed the acceleration curve to a mostly straight line. Aside from the *minute* imperfections in the acceleration curve, the Hz scaling effect, explained in the previous paragraph, causes the users sensitivity to scale in accordance with the screen's refresh rate. This means that cursor outputs using the CPL Mousfix are rarely, if ever, perfect 1-to-1 representations of the actual mouse's outputs. The imperfections in the line, in theory, cause inconsistant mouse movement, but they are so small they aren't noticable by anyone--thus the CPL mousefix does a perfectly decent job of eliminating all mouse acceleration.

 

The second fix is much more robust than the CPL Mousefix, or even my own. Anir's accelfix.exe works by removing mouse acceleration from the drivers that cause it in the first place. It's invasive, potentially unsafe in clumsy hands (absolute retards), and generally isn't allowed at non-BYOC LANs and Tournaments because of this. Otherwise, Anir's fix yeilds perfect 1-to-1 mouse movements under every circumstance.

 

My fix aims to fill the gap between the two. When used correctly, it will provide the 1-to-1 mouse movements of Anir's fix while operating on the widely accepted principles of the CPL mousefix. It works by having many different acceleration "curves" which, in this case, are *perfectly* straight lines that account for most screen refresh rates users game with and can be easily modified for the refresh rates I didn't include. I've included many other .reg files for other feels and testing purposes--read INSTRUCTIONS for explanations. Ideally, someone will come around, analyze my work, and code a program that can sit in the system tray and automatically change the acceleration graph when the screen's refresh rate changes on-the-fly. I see something like that as being a very strong fix that is acceptable by LANs and Tournaments.

 

 

 

INSTRUCTIONS

 

Double-click on the .reg file that applies to you, click "Yes", then "OK", then log off or reboot.

 

 

#.reg The 1-to-1, perfect line fixes, use whichever one is the refresh rate you game at.

 

cplModified.reg Use this if you are comfortable with the CPL mousefix. This corrects the small imperfections in the line which is now perfectly straight.

 

CPL.reg The original CPL mousefix.

 

windowsDefault.reg The default Windows acceleration curve.

 

flatLine.reg Use this to test if a game forces acceleration or not. Try this fix and turn Enhance pointer precision on--you'll see what I mean.

 

Because of the higher USB rate, Windows thinks the mouse is moving slower (it still thinks it is at 125Hz).

If before you would have moved 8 mouse counts per 125Hz,

you will now be moving 4,4 @250Hz, 2,2,2,2 @ 500Hz or 1,1,1,1,1,1,1,1 @ 1000hz)

and Windows applies less acceleration because it thinks the mouse is slower.

 

Try these settings to restore your acceleration, but as the Hz gets higher,

the low speed precision will suffer more and more...

(You might try decreasing the first or second SmoothMouseYCurve values to give back some low speed precision.)

____________________________________________________________________

____________________________________________________________________

 

How to use:

1. extract all of the files at some place, for example "C:\Program Files"

2. Polling rate Response time

125 Hz 8 ms

250 Hz 4 ms

500 Hz 2 ms

1000 Hz 1 ms

Note: I did not include 125 Hz since that is the default polling rate and kinda sucks.

3. Just run it and add it to the registry. Enjoy!

 

 

Anir's fix: http://files.filefront.com/accelfixexe/;4403004;/fileinfo.html

 

 

Email Cheese at cucook[at]gmail.com

Email Airshot @ samsamsamrox@gmail.com

Sorry for the terrible formating.

(Some people state that the last two commands I have listed here don't actually do anything but I, as well as almost all other professional players still use these commands)

 

The reason that most top players remove mouse acceleration is because you want your mouse movements to be as consistent as possible. With mouse acceleration enabled, your sensitivity for the moment is based on the last type of movement you did. For example: if you start flicking your mouse around turning away from flash bangs and then immediately try to target an enemy far away, you will find that for a short time your mouse sensitivity will be higher due to mouse acceleration. Some players play with mouse acceleration on but you will find that most top players prefer it be turned off.

 

You should give this fix a try for a few days, if you end up not liking the way it feels after really playing with it for a while, here is a link to restore default Windows XP mouse settings (mouse accel on) and use this file: http://ftp.thecpl.com/removemousefix.zip It is applied in the same way as the other registry file that we used to remove acceleration in step 3. After adding this file to the registry don't forget to restart your computer Smile.

 

. Patches "win32k.sys" in order to completely disable any mouse acceleration, smoothing or scaling you should try anir's mouse fix or accel fix http://razerblueprints.net/index.php/Vie...elFix.html or you can try download and apply CPL mouse fix http://www.sk-gaming.com/file/3504-CPL_Mouse_Fix(Though many people think CPL mouse fix gives bugs, with Anirs mouse fix you can get a 1-1 mouse pointer display on screen

. Uncheck enhance pointer precision option in Control Panel > Pointer options.

. Use a polling rate or 1000 khz or 500 khz means 2 ms or 1 ms response delay http://wareseeker.com/free-usb-mouserate-switcher-1.1/

Competitive settings

Use these advanced set launch options "noforcemparms -noforcemaccel -noforcemspd -heapsize (x)" (using the corrent heapsize can improve performance)

* i use these settings "-tcp -w 1366 -h 768 -dxlevel 81 -console -heapsize 1048576 -freq 60 -novid -nosync -noipx -nojoy -noforcemaccel -noforcemparms -noforcemspd -windowed -noborder "

with a memory heap size of 1GB (heapsize 524288)

with a memory heap size of 2GB (heapsize 1048576)

.Disable the ingame filter options and tweak m_customaccel and stuff like m_filter and m_forward & m_side. Set the ingame sensitvity to something in which you can aim really well. Most of the people prefer high sensitivity but i prefer precision.

// ____________________

// | 2.2 Launch Options |

// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

// -heapsize ;; system memory/2 (x 1024) | [ 2048 / 2 (x 1024) = 1048576]

// -nojoy ;; Disables joystick to reduce memory usage.

// -noipx ;; Don't load IPX Connections, save ram.

// -noforcemspd ;; Use desktop mouse speed settings.

// -noforcemparms ;; Use desktop mouse buttons settings.

// -noforcemaccel ;; Use desktop mouse acceleration settings.

// -window ;; This enables tf2 to start in a window mode, instead of fullscreen.

// -full ;; This runs tf2 in full screen mode.

// -freq ;; Set the Refresh Rate

// -nocrashdialog ;; Suppresses some memory could not be read unhandled errors.

// -32bit ;; Forces the engine to start in 32-bit mode. Only useful on 64-bit Operating Systems.

// -dev ;; Enables developer mode. Also disables the automatic loading of menu background maps and stops the quit dialog from appearing on exit.

//

// -autoconfig ;; Restores video and performance settings to default for the current hardware detected. Ignores settings inside any .cfg files until this parameter is removed.

 

2.3 Configuration

The Autoexec.cfg. It's source's version of the UT.ini/User.ini. There are many variables in the source engine, and I don't attend to list them all here. What I'm providing here is what I use and recommend everyone uses. These variables do not dumb down the graphics, or effect rendering in any way, but rather will give you the best network performance.

 

1) Browse to your TF2 cfg directory. It should be something like this (X is the drive you installed Steam on):

X:\Steam\steamapps\your-name\team fortress 2\tf\cfg

 

2) Make a new text document, and inside copy and paste the following:

 

NOTE: This is not my cfg I have just modified viNeZ.cfg

http://pastebin.com/H6uCdsNL

 

3) Save the text file and name it: Autoexec

 

4) Change the Autoexec.txt extension to Autoexec.cfg

 

That's it, now every time you load the game it will automatically load those settings.

__________________

3. Performance Boost (FPS Boost)

3.1 LOD/PICKMIP Hack: http://tf2scout.blogspot.com/2009/07/hig...r-tf2.html

3.2 High Fps Config:

http://filesmelt.com/downloader/autoexec1.cfg

Just rename the file as autoexec.cfg and place in tf/cfg folder.

OR

http://m0re.nocrits.com/index.php?site=files&file=20

3.3 Game Booster: http://www.iobit.com/gamebooster.html

4. Config's

Carnage.cfg

http://www.complexitygaming.com/index.php?c=file&id=1105

Other col players setting's

http://www.complexitygaming.com/forums/showthread.php?t=2797

coL.TF2 Configs and Settings

 

Relic's complete cfg folder ( Thanks to archaon )

http://www.2shared.com/file/xBUQCNn3/cfg.html

Pandemic TLR Config: http://www.mediafire.com/?jazihgg444j

CONFIG Packs:

 

http://www.complexitygaming.com/index.ph...le&id=1099

 

My config

http://pastebin.com/58YvuGpQ

__________________________________________________

 

Carl enigma Yangsheng

 

Ingame Role: scout/utility

 

TF2 SETTINGS

Resolution: 1024x768 @ 120Hz

Crosshair: cl_crosshair_file crosshair7

cl_crosshair_scale 26

green

Launch options: -noforcemaccel -noforcemparms -noforcemspd -novid -dxlevel 81 -w 1024 -h 768 -windowed -noborder

 

MOUSE SETTINGS

Mouse: Logitech G500

Mouse DPI: 400

Mouse Hz: 1000

Sensitivity: ~28 degrees/inch

Accel: no

Mouse Pad: PureTrak Talent

 

MONITOR SETTINGS

Monitor: Viewsonic 2265wm LCD

Refresh rate: 120Hz

Desktop Resolution: 1680x1050

 

TF2 NET SETTINGS

rate 30000

cl_updaterate 676

cl_cmdrate 66

cl_interp_ratio 1

cl_interp .05

__________________________________________________

 

Michael jaeger Marcin

 

Ingame Role: roaming soldier/heavy

 

TF2 SETTINGS

Resolution: 1680x1050 @ 120Hz

Crosshair: cl_crosshair_file crosshair3

cl_crosshair_scale 39

green

Launch options: -noforcemaccel -noforcemparms -noforcemspd -novid -dxlevel 81 -w 1680 -h 1050 -windowed -noborder

 

MOUSE SETTINGS

Mouse: MX518

Mouse DPI: 1800

Mouse Hz: 1000

Sensitivity: ~33 degrees/inch

Accel: no

Mouse Pad: PureTrak Talent

 

MONITOR SETTINGS

Monitor: Samsung 2233RZ LCD

Refresh rate: 120Hz

Desktop Resolution: 1680x1050

 

TF2 NET SETTINGS

rate 30000

cl_updaterate 66

cl_cmdrate 66

cl_interp_ratio 1

cl_interp .0152

__________________________________________________

 

Brad pure Ross

 

Ingame Role: medic

 

TF2 SETTINGS

Resolution: 1440x900 @ 72Hz

Crosshair: cl_crosshair_file crosshair7

cl_crosshair_scale 23

green

Launch options: -dxlevel 81 -w 1440 -h 900 -full -32bpp -console -novid -nocrashdialog -heapsize 1048576 -freq 72 -nosync -nojoy -gl -noipx -noforcemparms -noforcemaccel -noforcemsp -window -noborder

 

MOUSE SETTINGS

Mouse: Deathadder

Mouse DPI: 1800

Mouse Hz: 1000

Sensitivity: ~31 degrees/inch

Accel: no

Mouse Pad: PureTrak Talent

 

MONITOR SETTINGS

Monitor: Generic Samsung LCD

Refresh rate: 72Hz

Desktop Resolution: 1440x900

 

TF2 NET SETTINGS

rate 30000

cl_updaterate 67

cl_cmdrate 67

cl_interp_ratio 1

cl_interp 0

__________________________________________________

 

Manny SoLID SnaKE Sy

 

Ingame Role: demo

 

TF2 SETTINGS

Resolution: 1280x800 @ 144Hz

Crosshair: cl_crosshair_file crosshair5

cl_crosshair_scale 16

red

Launch options: -dxlevel 81 -w 1280 -h 800 -full -console -novid -heapsize 1572864 -freq 75 -nojoy -noipx -noforcemparms -noforcemaccel -noforcemspd

 

MOUSE SETTINGS

Mouse: MX518

Mouse DPI: 1800

Mouse Hz: 1000

Sensitivity: ~65 deg/inch

Accel: no

Mouse Pad: surface 1030 func pad

 

MONITOR SETTINGS

Monitor: Sony FW900

Refresh rate: 85Hz @ desktop

Desktop Resolution: 1920x1200

 

TF2 NET SETTINGS

rate 60000

cl_updaterate 66

cl_cmdrate 66

cl_interp_ratio 1

cl_interp .01

 

4.1 My settings

 

It is similar to Mark C' mouse fix but just a few binary correction.

Airshotnic's mouse fix

 

Nothing very special, I found out a way to smooth out the mouse movement without having

negative mouse acceleration, give it a try.

Because of the higher USB rate, Windows thinks the mouse is moving slower (it still thinks it is at 125Hz).

If before you would have moved 8 mouse counts per 125Hz,

you will now be moving 4,4 @250Hz, 2,2,2,2 @ 500Hz or 1,1,1,1,1,1,1,1 @ 1000hz)

and Windows applies less acceleration because it thinks the mouse is slower.

 

Try these settingsto restore your acceleration, but as the Hz gets higher,

the low speed precision will suffer more and more...

(You might try decreasing the first or second SmoothMouseYCurve values to give back some low speed precision.)

____________________________________________________________________

____________________________________________________________________

 

How to use:

1. extract all of the files at some place, for example "C:\Program Files"

2. Polling rate Response time

125 Hz 8 ms

250 Hz 4 ms

500 Hz 2 ms

1000 Hz 1 ms

Note: I did not include 125 Hz since that is the default polling rate and kinda sucks.

3. Just run 500 or 1000 since they are smoother and add it to the registry. Enjoy!

Download link:1. http://www.2shared.com/file/PaPM3s6T/Air...e_fix.html

2. http://rapidshare.com/files/418536310/Ai...se_fix.rar

3. http://www.mediafire.com/?spsw9zrx9ae31zl

 

 

Cheers

 

.cfg folder everything init

http://rapidshare.com/files/419950410/cfg.rar

TRASHTALK.cfg OSO

 

http://rapidshare.com/files/410970688/cfg.rar

 

RESULTS

 

pingm.png

 

5. CLAIM & AUTHORIZATION

This Guide is Entirely made by sam.

 

Share this post


Link to post
Share on other sites

yo airshot' date=' try and make it a bit organized. change font colours, make headings bold, etc.

 

that makes guides much much easier to use. :D

[/quote']

 

I was going to post the same thing. This looks cluttered. Make it a bit organized please. Thanks.

 

Share this post


Link to post
Share on other sites

1.3 TCP Optimizer

http://www.speedguide.net/downloads.php

The TCP Optimizer is a free' date=' easy Windows program that provides an intuitive interface for tuning and optimizing your Internet connection. There is no installation required, just download and run.

[/quote']

 

Your network fixes seem to work well, except for number 1.3. After testing all your other fixes I have concluded that the TCP Optimizer creates massive lag and choke on my game. As I set it to Windows Default my choke and lag has gone away.

 

Proof:

Before TCP Optimizer: Ping to Starhub and eClub was at an average of 7 ms. With absolutely no choke at all.

Using TCP Optimizer: Ping to Starhub and eClub was at an average of 25-50ms. With quite a bit of choke and spiking every few second.

After TCP Optimizer: Ping to Starhub and eClub was at an average of 7 ms. With absolutely no choke at all. It had gone back to it's default ping.

Share this post


Link to post
Share on other sites

TCP optimizer just automatically sets the MTU packets and TTL and other things according to the specified network speed...

You might have specified wrong speed

Share this post


Link to post
Share on other sites

TCP optimizer just automatically sets the MTU packets and TTL and other things according to the specified network speed...

You might have specified wrong speed

 

My Starhub plan is around 12 mbps so yeah, I set it to 12 mbps and that happened. Also my bandwidth was down to around 4 mbps while using TCP optimizer, without it = back to normal

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

×