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deadpris

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Everything posted by deadpris

  1. deadpris

    Gamon's Guide to Trolling

    I'll vouch for arch's trolling skills! Btw, you don't have to spell my name backwards when you are trying to use me as an example. I did not say I was going to quit gaming, what I said was, I wanted to take a break from the scrimming scene.
  2. deadpris

    AFL2 Required Maps Pack

    after asking around. apparently the general consensus is 7z > winzip/winrar I'll go download it. ~
  3. deadpris

    AFL2 Required Maps Pack

    i'll download maps else where nvm......
  4. deadpris

    AFL2 Required Maps Pack

    why use 7z to zip? .zip or .rar would be more... umm.. convenient? EDIT by thelousy: Download winrar, its free.
  5. deadpris

    Registration thread

    Team Name: Anarchy Country: Singapore, Malaysia, India, Japan Team Contact: Steam Community - http://steamcommunity.com/groups/anarchyafl Team Leader: deadpris STEAM_0:1:16668249 Players: deadpris STEAM_0:1:16668249 ch3rry STEAM_0:1:21521384 archaion` STEAM_0:1:16444396 lex STEAM_0:0:17375708 r3sty STEAM_0:0:8344231 Trauma STEAM_0:1:25705073 hcaz STEAM_0:0:10965672 Aycan STEAM_0:0:4239353 Killaton STEAM_0:1:26260262 Stormchaser STEAM_0:1:8301841 [D]ratsaboy STEAM_0:1:13645823
  6. deadpris

    Time for a break

    After certain events that happened today, I realised that apparently many TF2 players dislike me. No, to be honest, I've realised it a while back... Someone finally shed light as to why some people dislike me... including things like they think I'm not a nice person, they think I'm not a good PUG player/admin, or that I am arrogant. I was truly surprised. I would never have thought the word "arrogant" was what anyone would use to describe me. Perhaps I get a little defensive when insulted, but never did I think I was arrogant. You know how often I would hear players say "I'm sick of the community" and they disappear. I never once understood the reason until recently. Coz, I'm sick of the community as well. If events didn't occur today, I would never have imagined the number of people disliking me and the politics that goes around everytime you deafen your mumble. I recall someone commenting in mumble once after a group of people were shit talking another player "now I'm afraid of deafening my mumble". "Don't take it personally/ to heart" some would tell me. I'm not sure if I am capable of that since their dislike of me says alot about how they see me as a person. I have never thought I was a bad person. The best part is where someone told me I was being disliked for supporting "the other side". As such, I'm taking a leave of absence from the scrimming scene, where I am neither wanted nor welcomed. I wish you guys all the best in AFL2, I may or may not join, but probably not. Lastly, to the trollers - you win! yay! To others that have been facing the same difficulties as me - I finally understand why people disappear or take breaks. I guess playing Team Fortress 2 was a hobby, and once you find that you're not having fun anymore, you should probably move on as well. GLHF. PS: To the idiot that was challenging my teaching of an inexperienced demoman, that each class is suppose to focus on their same class... go read this: http://ozfortress.com/showpost.php?p=540010&postcount=14 I thought it was scrimming basics, but perhaps some players disagree. Or feel that "anyhow whack" is the best way to scrim. Sorry that I was harsh, perhaps our reasons for playing scrims differ and I don't feel playing without strats or positioning is the way to improve or learn.
  7. deadpris

    AFL2 Map Picking

    I think what cleric said the other day is fine. Just let teams pick whatever maps. With the current system of odd and even weeks, they will eventually be forced to play at least 5 of the maps anyway (i think?)
  8. 4.8 cp_well: It’s allowed to jump over the train regardless of timing For this rule, you guys should consider enforcing the 5 seconds remainder to start time to jump over the train. Reason is because any demoman can just jump over and spam the other team and even forcing the other team to uber before the game starts. This would give a huge disadvantage to the opposite team, and a huge advantage to demomans that manages to pull that stunt. Possibly a team wipeout even if the demoman is skilled and playing against a less experienced team. The timer to count down is there for a reason I guess? I spoke to spammah and he said that it might be difficult to enforce this rule. However, I don't feel it's a valid reason to allow such a rule. I'm not sure where the major leagues stand on this rule, but I think this rule would make it difficult for more inexperienced teams. One team change per competition allowed (A player is allowed to do one team change during a competition. A player changing from a dead team doesn’t count as real change.) This rule is a little strange. Mind explaining it in details? Thanks! If I interpret it correctly, if you team forfeits in the middle of the league, you are not allowed to join another team? BTW, why are we even allowing players to change team when our league is only 2 months O_O?
  9. deadpris

    Team Cataclysmic Recruiting

    Priss. Medic / scout want to play more scrimssssssssssssssss
  10. deadpris

    PRE-AFL2 COMMUNITY EVENT (9v6)

    Nick: deadpris STEAM_0:1:16668249 Steam profile: http://steamcommunity.com/id/deadpris Class: Medic / scout team of 6
  11. deadpris

    Time for a break

  12. deadpris

    Time for a break

    Thanks for the kind words and encouragement I made this post mainly to acknowledge others that have been going through similar experience as me, because now I know how it feels. Perhaps after what Bright said, it made more sense to me. It makes more sense now why majority of the Indian players have been really friendly and helpful to others in the community. Because they know how it feels to be put down. It's great that many players are putting in effort for AFL2 and trying to make the community a successful one. I'm not going to blame anyone for me losing interest in the game. It's not that I'm afraid of their opinion, but more like I've had enough of it. I realised 1 thing though, the way to be accepted is just to keep quiet and do your job. It's like that. Even though people want to know why they suck, but if you voice out your opinion of another player's mistakes, you'll be disliked by many. If people point out your mistake, it's also better to keep quiet and take it rather than defending yourself. I think the next time I join another team... I'll remind myself to just keep quiet and play. Probably it's not the best way to help people improve and get to learn one another's play style. But I realised that this IS Asia, if you can't fight them, join them. The worse part is, if they don't like you as a person they won't like you as a player, and vice versa. It's just like what hcaz said above, in Australia they can shit talk each other and still help each other out. But we're in Asia... so until I get out of this country, I'll have to play by the rules too. Sigh.
  13. deadpris

    AFL2 Map Picking

    The reason why it was 5 maps for odd and 4 maps for even weeks is: We wanted gravel pit in the even week line up initially, but after discussions, gravel pit was removed due to the time length of the game play (might extend to an hour or more) and the game play is significantly different from the rest of the cp maps. 1) What I suggested, to implement rules such that each team have to play at least 5 of the 9 maps listed by the end of the league. That means, the clan leaders would have to keep track of what maps you have played and be responsible enough so as to not disqualify your team. The reasoning behind it is: we are trying to encourage teams to play more maps besides the usual ones (badlands, granary) without forcing you to chose maps. Meaning, if we are playing 2 maps per game, so as long as your opponent choses another map, you can still chose granary/badlands and still manage to complete 5 maps quota by end of the league. 2) Another way Spammah thought of implementing it was... You cannot chose odd/even maps consecutively. Meaning you cannot play Granary on 2 odd weeks in a row. You could chose granary at alternate odd weeks - meaning you can chose Granary - Badlands - Well - Follower - Granary - Badlands - Well - Follower - Granary - Badlands - Well - Follower etc. Which suggestion do you guys think will be more efficient?
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