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harvey

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Everything posted by harvey

  1. not needed if you use swiss system the edit button is a thing
  2. Ok finally this thread came up I think there are so many changes/implementations that could be made with regards to the actual AFC tournament and also Asiafortress as a whole in terms of resources/outreach to get more people involved. I'll be drawing comparisons to how Ozfortress is run simply because structurally it's the most similar to ours compared to ESEA/ETF2L/Zimbabwe TF2 Community, and also because I think we're more acquainted with them which makes it easier to understand my points ANY EXAMPLES THAT I USE IN THIS POST ARE DEFINITELY NOT PERSONAL ATTACKS, BUT MERELY BROUGHT UP FOR THE SAKE OF ILLUSTRATING HOW THE FLAWS IN THE RULESET HAVE BEEN EXPLOITED WHICH RESULTED IN UNFAVOURABLE OUTCOMES THAT WOULD HAVE OTHERWISE BEEN AVOIDED AFC MERC RULES (Regular Season) This is actually a pretty dumb rule. 6 mercs allowed during regular season with 7 gameweeks. MERCS FROM THE SAME DIVISION CANNOT BE REJECTED. This is a huge ass problem because of the huge skill gap between the top-tier and lower-tier teams in the same divison (for example div 2, who has s11 div 1 champ floaty playing against players who JUST GOT OUT OF DIV 3) case in point: http://logs.tf/1798521 (guess who's the merc for red guys xD oh but he's same division so he can't get rejected and can carry!) im not having a go at my aussie friends, the rules were there and they followed it (since you can't deny mercs from same division) He also did this with 360 ping because he was apparently too lazy to turn on his VPN. This really shouldnt be allowed and there's apparently also no restriction on how many times you can use 1 guy as merc in a whole season. This basically means that if I'm in low div 2, I can get the best player in div 2 to carry me for 6/7 games and give me a really good chance at getting into playoffs. Proposed changes: Lower the number of allowed merc usage, and make it so that ALL MERCS HAVE TO BE APPROVED by the other team so we avoid having players carry teams from the lower tier of the same division SIX GODDAMN TIMES with the other teams being unable to do anything about it AFC PLAYOFF RULES POSTPONING JESUS CHRIST. When teams give reasons like 'oh we have exams' or 'oh we unavailable on that day going on holiday lol' when the entire schedule of the season is already posted before the season even starts. Literally all the dates are posted up to grand finals. for sapnu puas, corto has exams, but we made sure he could commit all the way to grand finals (even though we didnt reach that far LUL) just in case so we don't run into scheduling issues. The onus is on the teams and players to make sure they can commit to the whole season (schedule wise). If you can't make it for grand finals THEN HOW ABOUT DONT COMMIT TO SEASON OR JUST BE A SUB? The schedule has already been posted, why should the opposing team (and also the whole league) have to wait for you to finish your goddamn shit IRL before proceeding with the match 3/4 weeks after the scheduled time? A team that I scheduled a match with wanted to postpone our match. Their reasoning for not using subs? "Who uses subs in playoffs man. Subs are only for emergency internet issues" which is honestly a pretty dumb justification. This is a huge reason why ozfortress is in season 20 + summer cup + ultiduo + other stuff while we're still stuck at season 12 (which officially concluded yesterday CONGRATS 2F). It's not even an issue about the post-season being too long, but the postpones are just delaying EVERYTHING when the extra time could be used for doing something else (post season surveys/feedback threads like this one, revising the map pool because reckoner is a piece of shit map, other icebreaker things like scrambles/asiafortress academy) Mercs also should not be allowed in playoffs (my team is guilty of this lol sorry) because of how high the stakes are. tbh against ERA in div 2 lower bracket finals (the one with 3 golden caps) we didn't really care that they got a div 1 med merc because we just wanna play some TF2, but what's the point of slogging through the whole season just to use a merc to help you win the playoff matchup? Also, you have 4 other goddamn subs USE YOUR SUBS FFS) Proposed changes: DON'T ALLOW ANY POSTPONING OF PLAYOFFS. If you wanna postpone regular season matches fine, that just means your team has to play 2 matches in 1 week, but PLAYOFFS SHOULD ALWAYS GO ACCORDING TO SCHEDULE. (shoutout to aqua) CLASS RESTRICTIONS FOR DIVISIONS This is a thing which definitely should be implemented. There's no reason to let former div 1/2 players (who have actually placed pretty well in past seasons) play their main class in lower divs, which ruins the competitiveness of the division because it just becomes a game of 'let that player try to make plays during stalemates' and conversely 'shut down that specific player' instead of actually watching 6v6 TF2 take place. Not to mention just the idea of letting superior players play against other people of significantly lower skill level should not be a thing. Proposed changes: CLASS RESTRICT PEOPLE PLAYING IN DIVISIONS BELOW THEIR SKILL LEVEL TRANSPARENCY BETWEEN ADMINS AND PLAYERS This isn't the biggest priority on the list of things to fix, but I think it could've been improved. I honestly only have one example for this. Historically for AFC, the way the map pool works is like this Week 1 : Map A,B - Week 2: Map B,C - Week 3: Map C,D ....... Week 7 Map F,A (Let's call this Map Rotation 1) Unfortunately for AFC 12, due to Div 1 having only 5 teams, the map pool was changed to this Week 1: Map A,B - Week 2: Map C,D - Week 3: Map E,F Week 4: Map G,H (Let's call this Map Rotation 2) This was completely unnecessary for div 2/3 teams which use a Swiss-system because it doesn't use a round robin like div 1. The map rotation couldve been changed for just div 1, with divs 2 and 3 using the old system. What the real problem was that when the entire league changed to Map Rotation 2 all of a sudden, there was no official announcement that Map Rotation 1 was not being used any more. Teams which actually scrimmed pre season focusing on Map Rotation 1 were fucked because of the abrupt change to Map Rotation 2 without being given any prior warning. It's not the hugest of deals because it only affected preparations for week 1 and 2, but the real issue I'm trying to highlight is that this could have been easily avoided without making things more complicated. Proposed changes: Pretty much what i just said lol LASTLY, THE DIVIDE BETWEEN LOWER AND HIGHER TIER PLAYERS It's actually worrying that there's such a huge number of players in div 3, who have been playing in div 3 for multiple seasons. Also, there also have been a large influx of players in lower tier pugs given the prominence of more pug servers (Chilly, Pure, Govt). This opportunity should definitely not be wasted given how noncompetitive div 1 is right now compared to past seasons. Of course, you have a few 'gems' like lerl, k1lled, itachi who have worked their way up the ranks really quickly, but for every lerl you get like 20 other people who are constantly stuck in the same skill level. When I first started 6s in late 2011, there were stuff like Sandvich pugs (which had veterans volunteering to captain 5 newbies and teaching them about the game in mumble) and Asiafortress academy (which hasn't been around in a while, but then there was AFmash or Scramble or whatever it's called). This problem is not as prominent in Ozfortress due to 2 reasons 1) Friendlier community as a whole in terms of providing resources/feedback to newbies in pugs/scrims 2) Higher skill level players actually hanging out with players of lower skill and inviting them to their inhouse pugs, which is a way more conducive environment to play TF2 compared to pugs in Asia. I can't see a change in mindset happening for Asiafortress and asian pugs (where people permasnipe or direct hit/battalion's backup) so I think it's unfeasible to simply say oh just be less cancer to newbies xD (though it's a good start tbh try to be more patient and understanding) Asiafortress has a really long post-season compared to other regions, and honestly nothing happens outside of pugs and mixes/scrims. Proposed changes: Use the off-season time period to organize an initiative to help newbies acclimate to 6s TF2, and offer proper platforms for them to get better at the game. This helps in increasing the competitiveness of the league, attracting people to play 6s, and make the divisions more balanced instead of having 100 teams in div 3 Almost there guys. QUALITY OF LIFE CHANGES These aren't really related to Asiafortress and League Rules as a whole, but would be personally considered as 'icing on the cake' type of changes, such as: End of season awards (Best scout, best pocket, best whatever. refer to ozfortress) Post a DRAFT OF THE AFC RULESET on forums and give like a week for COMMUNITY FEEDBACK. Make changes to the rules based on community response/further deliberation before finalizing it. More casting hubs other than Rednaxelawee (Not a huge problem as of right now since we have tflive and cappingtv guided by our lord and saviour mitchcliff1234567890) Pre-season article columns http://ozfortress.com/showthread.php?t=63149 Playoff article columns https://asiafortress.com/index.php?/blogs/entry/35-afc-12-div-2-playoffs-preview/ (gj justin and ev it was a solid writeup except tharnos was playing pocket so you baited my team) We did it.
  3. harvey

    AFC12 Cast Requests

    Match Week: grandfinals AKA today Cast Team Name (if any): nah man just some sapnu paus idiots casting some tf2 Stream Link:twitch.tv/repulse__ Casters: repulse, sage, harvey Teams being casted: Excitement Beneficiaries vs TooFluffyForYou approved by aqua 6:20 PM - harvey lfp sol/med: aqua 6:21 PM - harvey lfp sol/med: hi 6:21 PM - harvey lfp sol/med: are you there 6:21 PM - harvey lfp sol/med: aqua-chan 6:21 PM - Yuna: uh 6:21 PM - harvey lfp sol/med: me repulse and sage want to cast div 3 grand finals tonight 6:21 PM - harvey lfp sol/med: can we get permission from u 6:21 PM - harvey lfp sol/med: In the event you need urgent permission to cast a match, you may contact the respective Division Administrators. 6:22 PM - Yuna: why not 6:22 PM - harvey lfp sol/med: sick 6:22 PM - harvey lfp sol/med: ty
  4. harvey

    Grand Finals: Konma The Real MK vs ERA

    sapnu puas bans cp_bad- oh... GL both teams
  5. harvey

    Lower Bracket Finals: ERA vs sapnu puas

    there's no GC logs but snake - 3-3 sp won gc http://logs.tf/1837893#76561198027730413 process - 2-2 ERA won gc http://logs.tf/1837914#76561198027730413 gully - 4-4 ERA won gc http://logs.tf/1837940#76561198027730413 gg boys gl in finals
  6. harvey

    Lower Bracket Finals: ERA vs sapnu puas

    confirmed all of the above
  7. gran 5-0 sapnu (we forgot to set cfg so only 4-0 on logs) http://logs.tf/1829640#76561198027730413 snake 5-0 sapnu http://logs.tf/1829666#76561198027730413 cheers friends
  8. why is KFC home team btw how is it determined?
  9. harvey

    Gauging interest in FACEIT

    Germany 344ms France 317ms Italy 0ms Netherlands 309ms Moscow 335ms UK 243ms Sweden 335ms Dallas 193ms Denver 196ms Chicago 262ms New York 240ms Los Angeles 0ms Singapore 1ms Sydney 399ms Melbourne 338ms Sao Paulo 342ms
  10. harvey

    Round 5: sapnu puas vs The Clan Klan Clan

    sunday 8pm gmt+8
  11. harvey

    Round 3: sapnu puas vs ERA

    http://logs.tf/1791353#76561198027730413 2-1 era won http://logs.tf/1791377#76561198027730413 2-0 sapnu puas won era used merc http://steamcommunity.com/id/AleksPoey/
  12. harvey

    Round 2: Inakamon vs sapnu puas

    http://logs.tf/1785021#765611980277304v13 3-3 badlands http://logs.tf/1785047#76561198027730413 4-1 snake sapnu puas gg my japanese tomodachi
  13. harvey

    sadgasm lft div 1

    pretty pretty pretty good
  14. harvey

    Round 1: 0VERFL0W vs sapnu puas

    er one of you PM repulse for scheduling
  15. harvey

    AFC12 Registration

    Team Name: sapnu puas Countries: Malaysia, Singapore, Australia, Hong Kong Preferred Division: 2 Team Steam Group URL: http://steamcommunity.com/groups/harveyondemo Team Captain(s) (Name / Steam ID 32 / Profile URL): repulse / STEAM_0:1:27685967 / http://steamcommunity.com/profiles/76561198015637663 Players (Name / Steam ID 32 / Profile URL): apples / STEAM_0:1:71738171 / http://steamcommunity.com/profiles/76561198103742071 harvey / STEAM_0:1:33732342 / http://steamcommunity.com/profiles/76561198027730413 joe / STEAM_0:0:32775046 / http://steamcommunity.com/profiles/76561198025815820 decap / STEAM_0:0:49905169 / http://steamcommunity.com/profiles/76561198060076066 iven / STEAM_0:0:43870963 / http://steamcommunity.com/profiles/76561198048007654 smeso / STEAM_0:0:25659456 / http://steamcommunity.com/profiles/76561198011584640 Kuma / STEAM_0:0:22720341 / http://steamcommunity.com/profiles/76561198005706410 corto / STEAM_0:1:62629612 / http://steamcommunity.com/profiles/76561198085524953
  16. harvey

    Round 6: Shufflee vs Aetiology

    shufflee forfeit Frog. : sry, we're forfieting Frog. : not enough player pablo : sorry harvey levi : ok 8:53 PM - Haze: we want to surrender match this week 8:54 PM - rei: ok
  17. harvey

    Round 6: Shufflee vs Aetiology

    just kidding
  18. harvey

    Round 4: Aetiology vs Arte et Marte

    http://logs.tf/1659916#76561198027730413 snake 4-2 ae http://logs.tf/1659953#76561198027730413 sunshine 5-0 ae ae used banana aka ty as merc arte used patrick as merc gg
  19. harvey

    Round 4: Teme Machine vs ChaoTicZ

    Admi(va)n laying down the LAW
  20. harvey

    Round 3: 2years vs Aetiology

    hey repulse my buddy can you throw the match for us
  21. harvey

    LFP players (deets inside)

    Div 2 team looking for players, both subs and core roster. Must be willing to commit to scrims weekend evening/nights. Just LMK your past team history and classes played Looking for any class really. Leave your profile here.
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