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deliaren

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Posts posted by deliaren


  1. just put this in your \team fortress 2\tf\cfg\autoexec.cfg

     

    and btw this is chris's cfg which can be found here: http://www.fakkelbrigade.eu/chris/configs/cfg/getconfig.php?conf=maxframes

     

    // [2011-04-05] Major issues reported on some (NOT all) PCs when specifying mat_antialias directly. Try removing it if you have problems.
    // As an alternative, you can try adding +mat_antialias 1 to your launch options.
    
    // NOTE: If you experience crashes out of the blue, put all of the cvars in the threading section to "0".
    // ---------------------------------------------------------------------------------------------------------------------------------
    // Chris' maxframes config, designed to get you a large performance boost
    // v1.083 | 22 May 2011 | fakkelbrigade.eu/chris/configs/
    // ---------------------------------------------------------------------------------------------------------------------------------
    // Problems or questions? Contact me at #christf2 on QuakeNet.
    // ---------------------------------------------------------------------------------------------------------------------------------
    // Some of the commands in here are redundant to others, they are failsafes for server-side variable locks.
    //
    // Launch options:
    // FOR FULLSCREEN: -dxlevel 81 -full -w WIDTH -h HEIGHT -console -novid -useforcedmparms -noforcemaccel -noforcemspd
    // FOR WINDOWED MODE: -dxlevel 81 -sw -w WIDTH -h HEIGHT -console -noborder -novid -useforcedmparms -noforcemaccel -noforcemspd
    //
    // ---------------------------------------------------------------------------------------------------------------------------------
    //                                                           CONFIG BEGINS
    // ---------------------------------------------------------------------------------------------------------------------------------
    
    sv_cheats "1" // To change vars that require a sv_cheats enabled server without error
    
    // ---------------------------------------------------------------------------------------------------------------------------------
    //                                              SETTINGS THAT YOU MAY WISH TO CUSTOMISE
    // ---------------------------------------------------------------------------------------------------------------------------------
    
    // To uncomment a section, remove the // from all but the description line.
    
    // -------
    // FPS CAP
    // -------
    fps_max "121" // Caps fps to improve performance. The best value for this is freq * 2 + 1. Do not set lower than cl_cmdrate or you will experience hitreg issues.
    
    // ------------
    // NET SETTINGS
    // ------------
    
    // Net settings for good connections -- UNCOMMENT THIS SECTION IF YOU WANT THESE SETTINGS
    //cl_cmdrate "66"
    //cl_interp "0.016" // Change to 0.024 for hitscan
    //cl_interp_ratio "1"
    //cl_lagcompensation "1"
    //cl_pred_optimize "2"
    //cl_smooth "0"
    //cl_smoothtime "0.01"
    //cl_updaterate "66"
    //rate "60000"
    
    // Net settings for moderate or bad internet connections -- UNCOMMENT THIS SECTION IF YOU WANT THESE SETTINGS
    //cl_cmdrate "40"
    //cl_interp "0.025" // Change to 0.0375 for hitscan
    //cl_interp_ratio "1"
    //cl_lagcompensation "1"
    //cl_pred_optimize "2"
    //cl_smooth "0"
    //cl_smoothtime "0.01"
    //cl_updaterate "40"
    //rate "35000"
    
    // ------
    // SPRAYS
    // ------
    
    // Enable sprays -- not enabled by default
    cl_playerspraydisable "0"
    r_decals "200"
    r_spray_lifetime "2"
    
    // Disable sprays -- DELETE THIS SECTION IF YOU WANT SPRAYS ENABLED
    cl_playerspraydisable "1"
    r_decals "0"
    r_spray_lifetime "0"
    
    // -------
    // SHADOWS
    // -------
    
    // Enable shadows -- not enabled by default
    mat_shadowstate "1"
    r_shadowmaxrendered "11"
    r_shadowrendertotexture "0" // Set this to 1 for high definition shadows
    r_shadows "1"
    
    // Disable shadows -- DELETE THIS SECTION IF YOU WANT SHADOWS ENABLED
    mat_shadowstate "0"
    r_shadowmaxrendered "0"
    r_shadowrendertotexture "0"
    r_shadows "0"
    
    // ---------------
    // FACIAL FEATURES
    // ---------------
    
    // Enable facial features -- not enabled by default
    blink_duration "0.2"
    r_eyes "1"
    r_flex "1"
    r_lod "1"
    r_rootlod "1"
    r_teeth "1"
    flex_rules "1"
    flex_smooth "1"
    
    // Disable facial features -- DELETE THIS SECTION IF YOU WANT FACIAL FEATURES ENABLED
    blink_duration "0"
    r_eyes "0"
    r_flex "0"
    r_lod "2"
    r_rootlod "2"
    r_teeth "0"
    flex_rules "0"
    flex_smooth "0"
    
    // --------
    // RAGDOLLS
    // --------
    
    // Enable ragdolls -- not enabled by default
    cl_ragdoll_fade_time "15"
    cl_ragdoll_forcefade "0"
    cl_ragdoll_physics_enable "1"
    g_ragdoll_fadespeed "600"
    g_ragdoll_lvfadespeed "100"
    ragdoll_sleepaftertime "5.0f"
    
    // Disable ragdolls -- DELETE THIS SECTION IF YOU WANT RAGDOLLS ENABLED
    cl_ragdoll_fade_time "0"
    cl_ragdoll_forcefade "1"
    cl_ragdoll_physics_enable "0"
    g_ragdoll_fadespeed "0"
    g_ragdoll_lvfadespeed "0"
    ragdoll_sleepaftertime "0"
    
    // ----
    // GIBS
    // ----
    
    // Enable gibs -- not enabled by default
    cl_phys_props_enable "1"
    cl_phys_props_max "128"
    props_break_max_pieces "-1"
    r_propsmaxdist "1000"
    violence_ablood "1"
    violence_agibs "1"
    violence_hblood "1"
    violence_hgibs "1"
    
    // Disable gibs -- DELETE THIS SECTION IF YOU WANT GIBS ENABLED
    cl_phys_props_enable "0"
    cl_phys_props_max "0"
    props_break_max_pieces "0"
    r_propsmaxdist "1"
    violence_ablood "0"
    violence_agibs "0"
    violence_hblood "0"
    violence_hgibs "0"
    
    // ---------------------------------------------------------------------------------------------------------------------------------
    //                                                      END OF CUSTOMISATION
    // ---------------------------------------------------------------------------------------------------------------------------------
    
    // Cleaning up and stopping debug flooding
    adsp_debug "0"
    cl_clearhinthistory "1"
    cl_debugrumble "0"
    cl_rumblescale "0"
    mat_debugdepthval "0"
    mat_debugdepthvalmax "0"
    mat_debug_postprocessing_effects "0"
    
    // Graphical
    cl_burninggibs "0"
    cl_detaildist "0"
    cl_detailfade "0"
    cl_drawmonitors "0"
    cl_ejectbrass "0"
    cl_muzzleflash_dlight_1st "0"
    cl_ragdoll_collide "0"
    cl_show_splashes "0"
    func_break_max_pieces "0"
    glow_outline_effect_enable "0"
    lod_transitiondist "0"
    mat_aaquality "0"
    mat_alphacoverage "0"
    mat_antialias "1"
    mat_autoexposure_max "0"
    mat_autoexposure_min "0"
    mat_bloomscale "0"
    mat_bloom_scalefactor_scalar "0"
    mat_bumpmap "0"
    mat_colcorrection_disableentities "1"
    mat_colorcorrection "0"
    mat_compressedtextures "1"
    mat_disable_bloom "1"
    mat_disable_fancy_blending "1"
    mat_disable_lightwarp "1"
    mat_envmapsize "0"
    mat_envmaptgasize "0"
    mat_excludetextures "1"
    mat_fastnobump "0"
    mat_fastspecular "1"
    mat_filterlightmaps "0"
    mat_filtertextures "0"
    mat_forceaniso "0"
    mat_hdr_level "0"
    mat_max_worldmesh_vertices "0"
    mat_mipmaptextures "1"
    mat_monitorgamma "2.0" // Controls brightness, try 1.8 to get it brighter or 2.2 to get it darker. Only works in fullscreen.
    mat_motion_blur_enabled "0"
    mat_non_hdr_bloom_scalefactor "0"
    mat_parallaxmap "0"
    mat_picmip "2"
    mat_postprocess_x "0"
    mat_postprocess_y "0"
    mat_reducefillrate "1"
    mat_reduceparticles "1"
    mat_softwarelighting "0"
    mat_software_aa_blur_one_pixel_lines "0"
    mat_software_aa_strength "0"
    mat_software_aa_strength_vgui "0"
    mat_software_aa_tap_offset "0"
    mat_specular "0" // Set to 1 for shiny ubers
    mat_trilinear "0"
    mat_wateroverlaysize "0"
    mp_usehwmmodels "0"
    mp_usehwmvcds "0"
    muzzleflash_light "0"
    rope_averagelight "0"
    rope_collide "0"
    rope_rendersolid "0"
    rope_shake "0"
    rope_smooth "0"
    rope_smooth_enlarge "0"
    rope_smooth_maxalpha "0"
    rope_smooth_maxalphawidth "0"
    rope_smooth_minalpha "0"
    rope_smooth_minwidth "0"
    rope_solid_maxalpha "0"
    rope_solid_maxwidth "0"
    rope_solid_minalpha "0"
    rope_solid_minwidth "0"
    rope_subdiv "0"
    rope_wind_dist "0"
    r_3dsky "0"
    r_ambientboost "0"
    r_ambientfactor "0"
    r_ambientmin "0"
    r_avglight "0"
    r_bloomtintb "0"
    r_bloomtintexponent "0"
    r_bloomtintg "0"
    r_bloomtintr "0"
    r_cheapwaterend "1"
    r_cheapwaterstart "1"
    r_decalstaticprops "0"
    r_decal_cullsize "0"
    r_dopixelvisibility "0"
    r_drawbatchdecals "0"
    r_drawdetailprops "0"
    r_drawflecks "0"
    r_drawmodeldecals "0"
    r_drawspecificstaticprop "0"
    r_dynamic "0"
    r_eyemove "0"
    r_flashlightdepthtexture "0"
    r_flashlightrendermodels "0"
    r_flashlightrenderworld "0"
    r_forcewaterleaf "1"
    r_lightaverage "0"
    r_maxdlights "0"
    r_maxmodeldecal "0"
    r_maxnewsamples "0"
    r_maxsampledist "0"
    r_minnewsamples "0"
    r_physpropstaticlighting "0"
    r_pixelfog "0"
    r_radiosity "0"
    r_renderoverlayfragment "0"
    r_ropetranslucent "0"
    r_staticprop_lod "4"
    r_updaterefracttexture "0"
    r_visualizeproplightcaching "1"
    r_waterdrawreflection "0"
    r_waterdrawrefraction "1"
    r_waterforceexpensive "0"
    r_waterforcereflectentities "0"
    r_worldlights "0"
    tf_particles_disable_weather "1" // Set to 0 to enable weather effects on maps like Viaduct and Sawmill
    
    // Misc
    cl_predict "1"
    cl_predictweapons "1"
    cl_showfps "1" // Show unsmoothed FPS meter
    cl_showpluginmessages "0"
    
    // Performance
    cl_forcepreload "1" // Preloads maps, may cause a few seconds more loading the map at the benefit of a more consistent FPS (because the whole map is preloaded)
    cl_soundemitter_flush "1"
    //m_rawinput "1" // Uncomment to enable raw mouse input -- DO NOT ENABLE IF YOU ARE USING XFIRE OVERLAY
    mat_bufferprimitives "1"
    mat_clipz "1" // FX owners should set this to 0
    mat_disablehwmorph "0"
    mat_disable_ps_patch "1"
    mat_forcehardwaresync "0"
    mat_forcemanagedtextureintohardware "0"
    mat_framebuffercopyoverlaysize "0"
    mat_levelflush "0"
    mat_maxframelatency "0"
    mat_postprocessing_combine "1"
    mat_vsync "0"
    r_fastzreject "-1" // Some ATI cards aren't autodetected, if you know that your card supports it, try setting it to 1.
    r_hunkalloclightmaps "0"
    r_lightcache_zbuffercache "0"
    r_occlusion "1"
    r_unloadlightmaps "0"
    soundscape_flush "1"
    
    // Sound
    dsp_enhance_stereo "0"
    dsp_slow_cpu "1" 
    snd_async_fullyasync "1" // Can help stop freezes and sound looping
    snd_pitchquality "0"
    snd_spatialize_roundrobin "1"
    
    // Threading
    cl_threaded_bone_setup "0"
    cl_threaded_client_leaf_system "0"
    mat_queue_mode "-1"
    r_threaded_client_shadow_manager "1"
    r_threaded_particles "1"
    r_threaded_renderables "1"
    r_queued_decals "0"
    r_queued_post_processing "0"
    r_queued_ropes "1"
    
    sv_cheats "0"
    
    // Console printout
    clear
    echo "-------------------------------------------------------"
    echo "             Chris' maxframes config loaded.           "
    echo "-------------------------------------------------------"
    echo "Please direct all comments/queries/whatnot to"
    echo "#christf2 on QuakeNet."
    echo " "
    echo "-------------------------------------------------------"
    echo "                      Memory stats                     "
    echo "-------------------------------------------------------"
    memory
    echo " "
    echo "-------------------------------------------------------"
    echo "                      Code support                     "
    echo "-------------------------------------------------------"
    r_3dnow
    r_sse2
    echo "-------------------------------------------------------"
    
    

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