Jared the Hippo
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Male
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Malaysia
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steamcommunityid
jaredgoon
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Location
KL
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Spammah, teach me how to make awesome fart sounds.
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Since we're on the topic of scouts. Is there anything I can do as a scout if an enemy scout completely overpowers me in DM ability? Although I'm holding an advantageous position watching a flank, he comes through with an overheal, embarasses me and then goes on to pick my demo/medic... Is there anything a team can do different from normal to counter an enemy scout like that? Did teams change up their tactics to handle yz, and if they did, how?
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Will there be more than one division, and will players be allowed to play on more than one team, if the teams are in different divisions?
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How does spammah make such realistic fart sounds over voice chat?
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Sign me up too tq
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If your mentoring includes strategies and tactics, I would very much like to be mentored =) I feel particularly clueless about attacking/defending badlands last.
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Milkman scouts. Anti-Air Solly (Direct Hit and Reserve Shooter) Trapper Demo, or Demoknight. QuickFix medic Tomislav-Sandvich-GRU heavy. Wheeee~ I'd like a highlander tournament, because I haven't really played 9v9 style. =) Edit: Something I think could be interesting. 3v3, no class limits, medlocks allowed. What class composition would be strongest?
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Hey, for me, AFA has been a success. We have pugs going on from around 3 to 12 (and sometimes all the way to 3), and the new players ARE improving, even though some may be whining about rolls and what not, they are still without a doubt, improving. Interesting how this thread title is AFA4EVER, when in a way, AFA has died. But it has served its purpose. The competitive community has received a huge influx of new blood. C'mon, there are people begging admins through mumble to kick idle players because they want to get into the server. Now, I have absolutely nothing against div1 players playing in the server. Play against/with stronger players, get stronger faster. This fact of life is present in nearly every shonen manga out there. But I have a suggestion. This idea may be wildly radical, but in the interest of balanced games, is it possible for the good players who know who they are, to balance themselves out between teams? AFA med captains that don't recognize the best players pick weak ass teams that get rolled and those games are no fun to watch nor to play, for either team. Well I know I can't speak for everyone, but this is my personal opinion. Wiping a team at mid, capping 4th quickly and then ubering in to take last is just so... boring. Lastly, AFA may be "dead", but mentors are still around, and I'm still getting tips and lessons from them. So although class time is over, the learning does not stop. And it should not stop for all of us, irregardless of how good we are, there will still be room for improvement. I'd like the asian competitive tf2 scene to be as respected as Eu or NA, is that too big and presumptuous a dream?
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Name : HappyFace ^^; / ^__^ Country: Singapore, Malaysia, Hong Kong Steam Group: http://steamcommunity.com/groups/HapFac Skill Level : AFA =p Availability : Night, 9-11 Weeklies : Talk to contacts Contacts : Jared the Hippo, Armoured Chicken, Zeet *Updated by thelousy on request of Zeet.
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TQ. Will be keeping up to date with your channel! Kig, I think my medic has actually become worse because of AFA pugs =( During battles taking last I suddenly go suicidal battle medic. Need some real scrims, but on my current team I'm being asked to play solly/demo.
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What mass recruiting? Two people only la. Peter and Ghost.
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Teams are popping up already from AFA right? Otuzi when are when is epicgehming gonna scrim against happyface? Haha whenever you guys require a medic sub, don't hesitate to call me.
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I think div 1 players should be allowed to play. Watching/Playing with or against better players causes the most rapid improvement.
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@deliaren Yeah... hence the very full 24/24 status of the current servers. Thank you agentcy. =( If not enough servers, then, no league? =( I don't think there's a point to AFA if we learn about competitive tf2 and never actually compete.
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Hmm oh well I think that's debatable, the popular opinion on the pyro that I've gathered from steam forums is that vanilla pyro is severely underpowered. You say it's a very powerful class because reflects give minicrits, and it's true, while that is a great ability, it relies on an opponent to feed the pyro with projectiles to reflect. Any decent scout will beat a pyro unless badly ambushed, and sollies can switch to shottie and kill pyros easily too, because pyro only moves at normal speed. Flamethrower dps is lower than shotgun's, after all.