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denmax

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About denmax

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    Soldier of Fortune - never joined a clan

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    yourdenden@yahoo.com

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    Philippine
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    denmax
  1. Nevermind, Wilson thought the matches were today x_x And also, we got our own sub now. I'm not sure if it is official, but I'm hoping so. If not, then I'll come back to you
  2. denmax

    PUB-Landers - Players looking for teams

    Emergency Registration for team TEXAS CHICKEN IGN: volitudo Steam Community Link: http://steamcommunity.com/id/volitudo/ Class(s): any Availability: All I know is he's available during the times I will roll Medic and WiloN will roll Sniper in the initial game. If we win, I'll switch to Sniper and he'll roll Medic, if that is okay. I'll look for more subs for convenience EDIT: He's switching me instead and wilson freaked out.
  3. Chat during July 1: A person named Wil(s)on was supposed to be the replacement for Aeta (he will play as Sniper while I'll play as Medic instead) but this came along So we need a sub for him, so is it possible to "borrow" subs from other teams? Especially the one with four subs? Another thing is the problem with "prizing" the slot that gets replaced (if we do win). If it turns into a disagreement between the two players (AKA, if the second Sniper wants the prize, while the first Sniper would want it too), I'll gladly give my Medic prize to one of them, and probably leaving me with nothing. That, or let them fight over it, but that would be disappointing. Either way, I don't care about getting a prize or not, I just want to play the game.
  4. In game voice-chat or can we use Mumble? Also, how do we play pl_goldrush if it is split by three levels? Wouldn't it be more convenient if it were pl_badwater since it's all played in a single level?
  5. So will Aeta/bigfoot still be on our team as Medic? or is he/she going to be replaced by another pubber? or completely removed and Strykar will be playing?
  6. denmax

    PUB-Landers Registration

    I'd like to state that everyone should add whichever team member they have to both remind and to plan out their classes before this July. Just a suggestion to everyone, since I'm doing this as well. I'm also sure we'd add the Administrator in charge too. They don't have to be in your friendslist that long, just long enough to finish the PubLander games EDIT: Oh damn, posted on the wrong topic. Please move to comments
  7. Let him play as Demoknight w/ Bottle and Wee Booties, then we'll be sure he's not "good with his class" - if that satisfies you And from your post, it sounds more of "pubs suck and pros shouldn't fight with them since they'll be sure lose" instead of "they need this game to show what they're capable of - and pros, famous, will usually gather more attention than less known pubbers"
  8. denmax

    PUB-Landers Queries

    LL is more of "I can be better at a longer range now, but my rocket jump capability is limited" In other words, LL is a Pocket's weapon. Bombers/Roamers shouldn't really rely on it. I say LL isn't as OP as it seems.
  9. denmax

    PUB-Landers Queries

    Our server (or rather, community) usually play tests any new weapons and new item sets that we get by having one or two people keep our items for the moment to test it out, or have someone buy the whole item set from Mann Co Store Most of the feedback are as follows: • Tomislav Completely overpowered. They possess both silence and speed, supposedly the only weakness heavies are supposed to have. • Mantreads Next to useless. This item is practically a blank slot to Soldier's seconday. I know that pub games are supposed to have a higher tolerance range, but the uselessness of Mantreads is too much to even handle. One of our best rocket jumpers that frequent in our server even said it was the worst item Valve could have come up for. • Persian Persuader w/ any shield Overpowered. The Persian Persuader takes 100 health from any weapon even without Ali Baba's Wee Booties (dropped weapons should only give 50%; half of 175 is not 100), and the Persian Persuader also reduces charge time by a really whole lot, executing (mini)criticals merely seconds in delay. This is pretty much it. Other items are rather acceptable for pugs, and some even great substitutes of their original counterparts
  10. denmax

    PUB-Landers Queries

    May I suggest banning at least Tomislav? It's too overpowered, even on a pub game. The gun practically removes what weakness the Heavy should have (slow - which is fixed up by the increased rev time; and obvious - which makes the Heavy's rev up even more silent than a spy decloaking)
  11. denmax

    PUB-Landers - Players looking for teams

    Name: denmax Steam Community Link: http://steamcommunity.com/id/denmax Class(es): Scout, Soldier, Demoman, Medic, (EDIT: forgot to mention: Pyro) Availability: Any time but midnight (GMT +8) ----- Notes • Microphone? Yes • Experience with Mumble? Yes • Playing TF2 since? Before the Spy vs Sniper update • Hats? No shiny and tall ones. Just the ones that doesn't make my head obvious • Loadouts: ◘ ◘ Scout: Vanilla ◘ ◘ Soldier: Shotgun may be switched to Gunboats; Melee may be Equalizer or Pain Train(? - depends if PUG-Lander rules allow this) ◘ ◘ Pyro: Vanilla ◘ ◘ Demoman: Vanilla ◘ ◘ Engineer: Vanilla or Jag(? - if allowed) ◘ ◘ Heavy: Vanilla ◘ ◘ Medic: No Blutsauger; Kritz or Uber; Ubersaw or Vita-saw(? - if allowed) ◘ ◘ Sniper: Vanilla ◘ ◘ Spy: Vanilla Role as Soldier: Possibly Roamer. Leave the Heavy with the pocket instead. Role as Demoman: Quick Sticky Spam + Detonation. I usually detonate one sticky at a time while in battle and rarely use the Pipe Launcher as a means of battle unless against faster classes or solo. Will use more stickies tho for area denial on certain predictable pathways, on larger targets, and on Medics that are ready to pop. Role as Scout: Picking. What I usually do as Scout is run in and take out the Medic, then run out and take him out again when he tries to send himself to the battlefield alone - not entirely spawn camping, but more of executing him before he can actually reach back and help his team. Also picks on larger targets when they are directed at other objects Role as Medic: The obvious healer. I usually don't go Battle unless required. I use the Ubersaw when needed, but not as a means to take out opponents Role as Pyro: Purely defensive and support. I don't solo, and all I do is check the back, especially on a Medic pair, for Spies, and airblast allies that are on fire. I will usually go do some damage when opponents try to pick on the pair, but I never chase down opponents. What I do is either do enough damage to a larger opponent to force them to either retreat or get killed by an ally, or to help an ally take down a target that they are having difficulty with. I don't chase Spies unless there's a nearby medkit.
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