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kikapoo

AsiaFortress Presents Rumble de Royal

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PosterFinal002.jpg

Hello folks, another event comes along now! Presenting Rumble de royal. Soldiers will battle to control the point. Following the concept of cp_turris, this map is a bigger scale version of cp_turris. The limit of the number of people that can sign up is 32 players. Teams will be generated randomly and fairly.

 

 

*******IMPORTANT*******The losing team will not be eliminated. The rules have changed to prevent unsupportive and non-team-play players to be promoted to further stages of this event. Now, the top halves from each team will progress into the next round and the bottom halves from each team will be eliminated. For example, in the first round of 16v16, featuring team 1 vs team 2. The top 8 players from each team will move forward to the next round in the "8vs8" category. Following this, again the top 4 from these teams will then more forward to the 4 vs 4 and it goes on to the last man standing in the "1vs1" category. There will be no time limit for this map. Server used is Asiafortress server 5.

 

The respawn time will differ according to the number of people that remain in the competition:-

16v16 - 4 second respawn time

8v8 - 3 second respawn time

4v4 - 2 second respawn time

2v2 - instant respawn time

1v1 - instant respawn time

 

 

 

  • Sign up is free
  • Map - cp_4to1
  • Registration Limit - 32 players
  • Registration Deadline - Friday 17/2/12
  • Date of event - Saturday 18/2/12

 

Credit to iridescentFuzz for the awesome poster!

 

 

 

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its a simple king of the hill, following cp_turris format but a much bigger control point. Once capped the team will win. The other team will then be eliminated, the winning team will then be split into two teams. 32 to 16 to 8 to 4 to 2 to 1. Asiafortress server 5 will be running the map so you guys can come in and play :)

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obv endurance player 2012

 

Good game all around though, considering the last 6 players played maybe 2.5 hours of soldier without breaks

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