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Aqua

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Everything posted by Aqua

  1. AsiaFortress Cup 12 Match Thread [Rules] [Unlocks] [Division Administrators] [Registration] [Key Dates and Map Pool] [Discussion] [Team Directory] [Demo Uploads] [Server Bookings] [Match Threads] [Cast Requests] [Ban List] Round: 1 Home Team: Hidden Egos Away Team: Bad Aim Gaming Map Pool: cp_gullywash_final1 cp_process_final Reminders: P-REC is required for all players in the server. The in-game demo system may be used as well. Every player involved in a match (including mercenaries) must record a demo for each map of their matches (we recommend using P-REC or the in-game demo system) and keep it until at least two weeks after the end of the season. While not compulsory, we recommend for all players to upload their demos after each match to the Demo Uploads page, to avoid situations where their demos are misplaced or lost. Scoreboard screenshots or logs.tf must be posted in the thread when reporting scores. Any mercenaries used in the round must be reported and stated in the thread. Please refer to section 4b of the AFC 12 Rules for further details regarding mercenaries. To be scheduled by: 14th of July To be played within: Between 11th of July and 16th of July
  2. AsiaFortress Cup 12 Match Thread [Rules] [Unlocks] [Division Administrators] [Registration] [Key Dates and Map Pool] [Discussion] [Team Directory] [Demo Uploads] [Server Bookings] [Match Threads] [Cast Requests] [Ban List] Round: 1 Home Team: Signatured Away Team: huluX2 Map Pool: cp_gullywash_final1 cp_process_final Reminders: P-REC is required for all players in the server. The in-game demo system may be used as well. Every player involved in a match (including mercenaries) must record a demo for each map of their matches (we recommend using P-REC or the in-game demo system) and keep it until at least two weeks after the end of the season. While not compulsory, we recommend for all players to upload their demos after each match to the Demo Uploads page, to avoid situations where their demos are misplaced or lost. Scoreboard screenshots or logs.tf must be posted in the thread when reporting scores. Any mercenaries used in the round must be reported and stated in the thread. Please refer to section 4b of the AFC 12 Rules for further details regarding mercenaries. To be scheduled by: 14th of July To be played within: Between 11th of July and 16th of July
  3. Banner by concor AsiaFortress Cup 11 Match Thread [Rules] [Unlocks] [Division Administrators] [Registration] [Key Dates and Map Pool] [Discussion] [Team Directory] [Demo Uploads] [Server Bookings] [Match Threads] [Cast Requests] (Upper Bracket Semifinals) Round: Upper Bracket Semifinals Home Team: bb tommy Away Team: Burger Apocalypse Map Pool: Home Team bans one map first followed by the Away Team. Home Team decides map order. cp_process_final cp_sunshine cp_snakewater_final1 cp_reckoner_rc1 koth_product_rc8 Reminders: P-REC is required for all players in the server. Every player involved in a match (including mercenaries) must record a demo for each map of their matches (we recommend using P-REC or the in-game demo system) and keep it until at least one week after the end of the season. While not compulsory, we recommend for all players to upload their demos after each match to the Demo Uploads page, to avoid situations where their demos are misplaced or lost. Scoreboard screenshots or logs.tf must be posted in the thread when reporting scores. Any mercenaries used in the round must be reported and stated in the thread. Please refer to section 4C of the AFC 11 Rules for further details regarding mercenaries. To be scheduled by: Friday 14th April 2017 To be played within: Tuesday 10th April 2017 to 16th April 2017
  4. Aqua

    Chapter 4

    Aqua felt cold, an odd thing to feel when you were in the middle of the city. He was still wet and shivering from the horrifying tsunami, plus he was sure that he was bleeding from his stomach. Although the blood flow had slowed down, the wound was still stinging painfully. It had been nearly ninety minutes since the couple had phoned Floaty but there was no sign of a rescue; Aqua believed from the deepest heart that he would come for them. Before he came, Aqua had a job, and that was to keep Aishou safe. "H-how are you holding up?" Aqua asked the equally cold but still charming boy beside him. "My eyes are not hurting as much now," Aishou answered, still sobbing a bit and weighted by anxiety. "I'm going to try and open them now, can you check them?" "Sure," Aqua replied, a little scared of what he might see. "Ok." Aishou took a deep breath and slowly opened his eyes and it took all of Aqua's mental strength not to gasp; The whites of his eyes had little cuts across the eyeballs and the pupils were fixed in a small dilation thus not adapting to a dark environment. There were no two ways about it that Aishou was blind but Aqua just hoped that everything would be fine. "How do they look?" Aishou asked in an uncertain and pained voice, having his eyes opened was really uncomfortable at the moment. "Beautiful." Aqua glossed over. "When we get to the hospital, I promise they'll fix you up. I bet Floaty knows a great eye doctor." "But what if I'm stuck l-like this?" Aishou asked, beginning to shiver. "Don't talk like that, it'll be OK," Aqua assured, his teeth starting to chatter. "But what if I'm blind forever, what's going to happen to me?" Aishou panicked, too cold to cry. Aqua embraced the boy he adored to share some of his body heat and spoke softly, "If you're blind, we'll deal with it. Your parents, my family, our friends will be there for you and I'll be with you all the way; I'll be your eyes I promise you." "A-Aqua…" Aishou sobbed. Despite freezing, he felt warm, like sunlight shining on his heart. He slowly raised his hands to find Aqua's face, caressing the blood stained cheeks and guided him in for a kiss. Time slowed down, feeling like an eternity for the couple even though their lips were ice cold. The kiss ended and the pair stayed wrapped in each other's arms, both of them shuddering from the low temperature. Their bodies were succumbing to hypothermia; their clothes were still drenched, coupled with the wet environment. It's toll on their already wounded and tired bodies, and unbeknown to the couple, their bodies were beginning to shut down. "I-it was a wonderful date though." Aishou forced a smile. "Yeah,…it was like a dream," Aqua replied, his voice growing tired. "Aqua, are you alright?" Aishou fretted, noticing how tired his boyfriend sounded. "It's ok…I'm just a little sleepy," Aqua answered. His body was going numb, no longer feeling the pain in his stomach. "No, Aqua stay awake! Don't go to sleep! Don't leave me!" Aishou cried, shaking Aqua to stir him. Just then, the sound of sticky jumper came to his attention; it was really close. "Floaty!" Aishou realized. "Aqua wake up, the rescue team is here!" There was no response. Aqua was breathing but not steadily; his body was trembling; he was going into shock. The sound of the sticky jumper landing on the roof blocked out Aishou's pleas "I beg you, please wake up!"
  5. BBQ postponed bbt postponed BBQ postponed BBQ bans snakewater bbt bans product
  6. Need money for eye surgery 

  7. Aqua

    Winger Jump Script

    // Press <KEY> for winger auto-switch & jump. // Auto-Crouch Jump alias +rj "spec_mode;-duck;+cr;alias checkrj +cr" alias -rj "-cr;checkduck;alias checkrj none" alias +crouch "-cr;+duck;alias checkduck +duck" alias -crouch "-duck;checkrj;alias checkduck none" alias checkduck none alias checkrj none alias +cr "+jump;+duck" alias -cr "-duck;-jump" alias none "" // Winger Switch & Jump Script alias +wjump "slot2; use tf_weapon_handgun_scout_secondary; use tf_weapon_secondary; +rj" alias -wjump "slot1; use tf_weapon_scattergun; -rj" bind <KEY> "+wjump"
  8. // 0:Random 1:Scout 2:Soldier 3:Pyro 4:Demoman 5:Heavy 6:Engineer 7:Medic 8:Sniper 9:Spy bind kp_end "joinclass scout" bind kp_downarrow "joinclass soldier" bind kp_pgdn "joinclass pyro" bind kp_leftarrow "joinclass demoman" bind kp_5 "joinclass heavyweapons" bind kp_rightarrow "joinclass engineer" bind kp_home "joinclass medic" bind kp_uparrow "joinclass sniper" bind kp_pgup "joinclass spy" bind kp_ins "joinclass random"
  9. Aqua

    P-REC Unload Script

    // Type "prec" in console to unload P-REC; type again to reload. // You MUST unload P-REC before you open Casual or Competitive Mode Menu. alias prec "prec_unload" alias prec_unload "plugin_unload prec;plugin_print;alias prec prec_reload" alias prec_reload "plugin_load addons/prec;plugin_print;alias prec prec_unload;exec binds"
  10. Aqua

    AsiaFortress Cup 11: Playoff Teams

    Banner by concor AFC 11: Playoff Teams Division 1 HBZB Burger Apocalypse p00t1s..iz..kil?1! bb tommy Division 2 The Chess Foundation The Mighty Gibuses Technology Eclipse Aetiology Division 3 ChaoticZ Technical Difficulties Teme Machines The International Justice League of Super Acquaintances Congratulations to the teams that have made it this far! However, only the greatest shall triumph and advance to the Grand Finals! Playoffs Challonge Links: Division 1 Division 2 Division 3
  11. Banner by concor AFC 11: Playoff Teams Division 1 HBZB Burger Apocalypse p00t1s..iz..kil?1! bb tommy Division 2 The Chess Foundation The Mighty Gibuses Technology Eclipse Aetiology Division 3 ChaoticZ Technical Difficulties Teme Machines The International Justice League of Super Acquaintances Congratulations to the teams that have made it this far! However, only the greatest shall triumph and advance to the Grand Finals! Playoffs Challonge Links: Division 1 Division 2 Division 3 Click here to view the article
  12. Aqua

    Chapter 3

    "You said this morning I was your first crush" "When did you, y'know, realized you liked me?" Aishou connected "It was back when we were eleven, back when I was getting bullied" Aqua confessed "It was time those kids in my class put a gaming mouse on my desk with a note 'You can't aim for shit' remember?" "I remember finding out who put that note on your desk and rekting their ass in MGE." Aishou replied with fire in his voice. "What sticks out in my mind was when you found me crying beside the bike shed, you didn't say a word; you just hugged me until I stopped sobbing. I felt so safe in your arms; the softness of your hands, the way you smelt. I even peeked a few looks at your face. That's when I realized I wanted to kiss you." Aqua admitted. his voice warm with the memory before adding "Hell that was so corny." "I like corny you, don't ever change." Aishou replied.
  13. Aqua

    Chapter 2

    "Oh Aishou, what are you doing here?" "Well…" Aishou began but ceased talking when a jittery Aqua appeared from the hallway with an excited looking Floaty behind him. "H-hey." Aqua stammered. His nerves wracking and feeling like an idiot in his kigurumi. Aishou's ignitus red eyes absorbed the beauty Aqua was radiating from himself right now. If Aishou was smitten before, he was definitely hooked now. "You look cute." Aishou breathed. "Thanks, you look amazing too." Aqua replied with a bit of shyness. Aishou took a step forward and handed Aqua the bunch of peonies "I got you these, you always said they were your favourite." He charmed. "Thank you." Aqua smiled. Touched by the sweet gesture. Now or never, he mentally rallied before biting the bullet, leaning in and kissing his boyfriend on the lips. Aqua pulled back and whispered to Aishou "Will you marry me?"
  14. Aqua

    Chapter 1

    Aqua was hesitant but removed Aishou's hands with his paws, so his watery eyes could see; Aishou stopped breathing when he saw that Aqua's alluring muzzle was a few centimetres away from his. Aqua raised his paws and placed it under AiShou's chin then guided him in for a kiss. Aishou could hardly believe what was happening; he closed his eyes and focused his other senses on the kiss. The kiss was soft and sweet, just like him. AiShou's heart was thundering along as he felt all his face heat up; the butterflies in his stomach were dancing and his lips felt like they were melting. After what seems like eternity, Aqua ended the kiss, pulled back and admitted shyly, "I like you."
  15. Aqua

    Chapter 1

    It is the sound of love, my friend.
  16. Banner by concor AsiaFortress Cup 11 Match Thread [Rules] [Unlocks] [Division Administrators] [Registration] [Key Dates and Map Pool] [Discussion] [Team Directory] [Demo Uploads] [Server Bookings] [Match Threads] [Cast Requests] (Lower Bracket Semifinals) Round: Upper Bracket Semifinals Home Team: Technology Eclipse Away Team: The Mighty Gibuses Map Pool: Home Team bans one map first followed by the Away Team. Home Team decides map order. cp_process_final cp_badlands cp_snakewater_final1 cp_gullywash_final1 koth_product_rc8 Reminders: P-REC is required for all players in the server. Every player involved in a match (including mercenaries) must record a demo for each map of their matches (we recommend using P-REC or the in-game demo system) and keep it until at least one week after the end of the season. While not compulsory, we recommend for all players to upload their demos after each match to the Demo Uploads page, to avoid situations where their demos are misplaced or lost. Scoreboard screenshots or logs.tf must be posted in the thread when reporting scores. Any mercenaries used in the round must be reported and stated in the thread. Please refer to section 4C of the AFC 11 Rules for further details regarding mercenaries. To be scheduled by: Friday 21st April 2017 To be played within: Tuesday 17th April 2017 to 23rd April 2017
  17. Banner by concor AsiaFortress Cup 11 Match Thread [Rules] [Unlocks] [Division Administrators] [Registration] [Key Dates and Map Pool] [Discussion] [Team Directory] [Demo Uploads] [Server Bookings] [Match Threads] [Cast Requests] (Lower Bracket) Round: Lower Bracket Home Team: HBZB Away Team: p00t1s..iz..kil?1! Map Pool: Home Team bans one map first followed by the Away Team. Home Team decides map order. cp_gullywash_final1 cp_sunshine cp_snakewater_final1 cp_reckoner_rc1 koth_product_rc8 Reminders: P-REC is required for all players in the server. Every player involved in a match (including mercenaries) must record a demo for each map of their matches (we recommend using P-REC or the in-game demo system) and keep it until at least one week after the end of the season. While not compulsory, we recommend for all players to upload their demos after each match to the Demo Uploads page, to avoid situations where their demos are misplaced or lost. Scoreboard screenshots or logs.tf must be posted in the thread when reporting scores. Any mercenaries used in the round must be reported and stated in the thread. Please refer to section 4C of the AFC 11 Rules for further details regarding mercenaries. To be scheduled by: Friday 14th April 2017 To be played within: Tuesday 10th April 2017 to 16th April 2017
  18. Hopping around.

  19. Banner by concor, write-up by iFun, vetted by vetia and moosepi AFC 11: Division 3 Roundup INTRODUCTION Welcome to the jungle, where some animals have developed opposing thumbs to fend off attackers, and others use their teeth to shred their prey to pieces. This savage arena holds the hopefuls of the next generation, and AFC11 is here to throw them all into the blender and let the cream settle at the top. So which teams have the ability to trample upon the faces of their opponents, climbing that blood-stained stairway of bodies to the top? Which teams have the dumbest, working strategies and strongest Division 3 gimmicks? Here at the AsiaFortress writing panel, we believe in quality and efficiency. We also believe it would be insanity to try and cover all 15 teams that will slaughter one another for an internet medal. Besides, Division 3 is always a toss up, and any number of upsets could happen along the way. In light of that, here are our four writeup picks for your enjoyment; may they satisfy your thirst for useless previews! TEAM LIST The International Justice League of Super Acquaintances Are they superheroes? Villains? Who actually cares about that in Division 3? What matters is that IJLSA has history coming into this season of AsiaFortress, with ex-TMG and ex-MJM players Bee and CabbageOfLove (respectively) bringing a key advantage of experience to the team. But every hero and/or villain has his Achilles Heel, and IJLSA is no exception. With the rest of the roster being a mishmash of adepts and unproven blood, it falls to the battleground to see if the team can sustain cohesion and find victory against naysayers everywhere! ChaoticZ CTZ boasts many promising players like Pronessf, Nameloc and Habib; certainly a roster of puggers that would make any newcomers nervous. With an aggressive playstyle channeled from the blind, deathmatch heavy PUGs they arose from, CTZ could potentially break the competition on pure bloodlust alone. However, this form of playstyle is a double-edged sword and a slippery slope rolled into one. While this tenacity is perfect against weaker, inexperienced teams, stronger and more coordinated ones will be able to pick them off easily; and without an intelligent maincaller to turn sour situations around, CTZ will have to either commit to their brainless style entirely, or attempt to grow one before being dropped from the competition. Technical Difficulties If anything can be said about Technical Difficulties, it’s that they understand the value of hard work. Formed from the remnants of the once celebrated Hoomanitee, the team holds gems in its roster like Dmnator, Ledraj, and Ecl1ps3; all players capable of catapulting their team to victory. However, any team has its doubters, and TDI will have to sort through its bugs and glitches before release if they want to have any hope of taking the championship from teams with DM ability behind them. It’s a solid team overall, and even this early on, they're already demonstrating that they’re not to be underestimated by any means. But will that be enough to impress audiences when the deadline hits, or will they be another technical failure in the production process? Khairul’s Legacy Reborn Oozing with deathmatch proficiency and boasting a fundamental mastery of the game's’ tactical nuances, KLR seems set to take the podium of 1st place by storm, with players like Smeski and Adelante prepared to carry them on their backs. It’s definitely predicted to be one of the tactically superior teams in the division, and it's an anomaly that confuses competitors and spectators alike; who even obtains gamesense before they enter Division 2? KLR have the aim and the brain (really, that’s all you need in life), and so they seem bound for that championship title. But fear not; remember that Achilles Heel? One member of KLR believes that if their team came against scouts out of their calibre, momentum would take a back seat and pandemonium would ensue. CONCLUSION Now you possess a knowledge of the jungle’s strongest inhabitants. With all that reading done, it’s finally time to sit back and watch the bloodbath unfold. Or, if you’re a participant in this hellhole who wants to know what he (or she) is getting into, there are no words that can describe this proving ground beside these: evolve or die... Good luck to all the teams! This post has been promoted to an article
  20. Banner by concor AsiaFortress Cup 11 Match Thread [Rules] [Unlocks] [Division Administrators] [Registration] [Key Dates and Map Pool] [Discussion] [Team Directory] [Demo Uploads] [Server Bookings] [Match Threads] [Cast Requests] (Lower Bracket) Round: Lower Bracket Home Team: Aetiology Away Team: The Mighty Gibuses Map Pool: Home Team bans one map first followed by the Away Team. Home Team decides map order. cp_gullywash_final1 cp_sunshine cp_snakewater_final1 cp_reckoner_rc1 koth_product_rc8 Reminders: P-REC is required for all players in the server. Every player involved in a match (including mercenaries) must record a demo for each map of their matches (we recommend using P-REC or the in-game demo system) and keep it until at least one week after the end of the season. While not compulsory, we recommend for all players to upload their demos after each match to the Demo Uploads page, to avoid situations where their demos are misplaced or lost. Scoreboard screenshots or logs.tf must be posted in the thread when reporting scores. Any mercenaries used in the round must be reported and stated in the thread. Please refer to section 4C of the AFC 11 Rules for further details regarding mercenaries. To be scheduled by: Friday 7th April 2017 To be played within: Tuesday 3rd April 2017 to 9th April 2017
  21. Banner by concor AsiaFortress Cup 11 Match Thread [Rules] [Unlocks] [Division Administrators] [Registration] [Key Dates and Map Pool] [Discussion] [Team Directory] [Demo Uploads] [Server Bookings] [Match Threads] [Cast Requests] (Upper Bracket Semifinals) Round: Upper Bracket Semifinals Home Team: The Chess Foundation Away Team: Technology Eclipse Map Pool: Home Team bans one map first followed by the Away Team. Home Team decides map order. cp_process_final cp_sunshine cp_snakewater_final1 cp_reckoner_rc1 koth_product_rc8 Reminders: P-REC is required for all players in the server. Every player involved in a match (including mercenaries) must record a demo for each map of their matches (we recommend using P-REC or the in-game demo system) and keep it until at least one week after the end of the season. While not compulsory, we recommend for all players to upload their demos after each match to the Demo Uploads page, to avoid situations where their demos are misplaced or lost. Scoreboard screenshots or logs.tf must be posted in the thread when reporting scores. Any mercenaries used in the round must be reported and stated in the thread. Please refer to section 4C of the AFC 11 Rules for further details regarding mercenaries. To be scheduled by: Friday 7th April 2017 To be played within: Tuesday 3rd April 2017 to 9th April 2017
  22. Banner by concor AsiaFortress Cup 11 Match Thread [Rules] [Unlocks] [Division Administrators] [Registration] [Key Dates and Map Pool] [Discussion] [Team Directory] [Demo Uploads] [Server Bookings] [Match Threads] [Cast Requests] (Playoffs) Round: Playoffs Home Team: HBZB Away Team: bb tommy Map Pool: Home Team bans one map first followed by the Away Team. Home Team decides map order. cp_badlands cp_process cp_gullywash_final1 cp_snakewater_final1 cp_sunshine Reminders: P-REC is required for all players in the server. Every player involved in a match (including mercenaries) must record a demo for each map of their matches (we recommend using P-REC or the in-game demo system) and keep it until at least one week after the end of the season. While not compulsory, we recommend for all players to upload their demos after each match to the Demo Uploads page, to avoid situations where their demos are misplaced or lost. Scoreboard screenshots or logs.tf must be posted in the thread when reporting scores. Any mercenaries used in the round must be reported and stated in the thread. Please refer to section 4C of the AFC 11 Rules for further details regarding mercenaries. To be scheduled by: Friday 31st March 2017 To be played within: Tuesday 28th March 2017 to 2nd April 2017
  23. Banner by concor AsiaFortress Cup 11 Server Bookings [Rules] [Unlocks] [Division Administrators] [Registration] [Key Dates and Map Pool] [Discussion] [Team Directory] [Demo Uploads] [Server Bookings] [Match Threads] [Cast Requests] Due to foreseen server usage conflicts, we have created this thread for team leaders to book official AsiaFortress servers for their official AFC 10 matches. While this is not compulsory, booking a server will be to your team's advantage as you will be given priority to use the server by AsiaFortress administrators. Please note the following: Servers can only be booked for official AFC 11 matches. Teams found to have booked the servers for their personal usage (i.e. scrims) will be penalized If your team does not show up within 15 minutes after the scheduled time, your booking will be considered invalid and other teams/players may use the server instead Server bookings can last for at most 2.5 hours One team is only allowed to book one server per day You are expected to post in this thread to make known you have released a booked server if your match is cancelled, forfeited or rescheduled Follow the format below to book a server for your match: Follow the format below to book a server for your match: Name: Team Name: Team Playing Against: Server Area (SG/HK): Server # (0/1/2/3/4/5): Booking Start Time: Booking End Time: Any Remarks:
  24. Banner by concor AsiaFortress Cup 11 Match Thread [Rules] [Unlocks] [Division Administrators] [Registration] [Key Dates and Map Pool] [Discussion] [Team Directory] [Demo Uploads] [Server Bookings] [Match Threads] [Cast Requests] (Playoffs) Round: Playoffs Home Team: The Mighty Gibuses Away Team: Technology Eclipse Map Pool: Home Team bans one map first followed by the Away Team. Home Team decides map order. cp_badlands cp_process cp_gullywash_final1 cp_snakewater_final1 cp_sunshine Reminders: P-REC is required for all players in the server. Every player involved in a match (including mercenaries) must record a demo for each map of their matches (we recommend using P-REC or the in-game demo system) and keep it until at least one week after the end of the season. While not compulsory, we recommend for all players to upload their demos after each match to the Demo Uploads page, to avoid situations where their demos are misplaced or lost. Scoreboard screenshots or logs.tf must be posted in the thread when reporting scores. Any mercenaries used in the round must be reported and stated in the thread. Please refer to section 4C of the AFC 11 Rules for further details regarding mercenaries. To be scheduled by: Friday 31st March 2017 To be played within: Tuesday 28th March 2017 to 2nd April 2017
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